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Searched refs:old_ang (Results 1 – 6 of 6) sorted by relevance

/dports/devel/codeblocks/codeblocks-20.03/src/plugins/contrib/wxContribItems/KWIC/src/wx/KWIC/
H A DAngularRegulator.cpp262 ang = old_ang ; in SetPosition()
277 old_ang = ang ; in SetPosition()
/dports/devel/codeblocks/codeblocks-20.03/src/plugins/contrib/wxContribItems/KWIC/include/wx/KWIC/
H A DAngularRegulator.h81 double old_ang ; variable
/dports/games/jfsw/jfsw-c434002/src/
H A Dgame.h2004 old_ang, // holding variable for the old angle member
H A Dweapon.c8954 int old_ang; in WallBounce() local
8979 old_ang = sp->ang; in WallBounce()
8984 if (old_ang == sp->ang) in WallBounce()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dgame.h1994 old_ang, // holding variable for the old angle member
H A Dweapon.cpp8820 int old_ang; in WallBounce() local
8845 old_ang = sp->ang; in WallBounce()
8850 if (old_ang == sp->ang) in WallBounce()