Searched refs:old_polygon_index (Results 1 – 6 of 6) sorted by relevance
/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/ |
H A D | projectiles.cpp | 335 short old_polygon_index= object->polygon; in move_projectiles() local 765 short old_polygon_index, in translate_projectile() argument 787 old_polygon= get_polygon_data(old_polygon_index); in translate_projectile() 788 if (new_polygon_index) *new_polygon_index= old_polygon_index; in translate_projectile() 824 short adjacent_polygon_index= find_adjacent_polygon(old_polygon_index, line_index); in translate_projectile() 848 old_polygon_index= adjacent_polygon_index; in translate_projectile() 868 *obstruction_index= old_polygon_index; in translate_projectile() 877 *obstruction_index= old_polygon_index; in translate_projectile() 887 …if (line_is_landscaped(old_polygon_index, line_index, intersection.z)) flags|= _projectile_hit_lan… in translate_projectile() 909 *obstruction_index= old_polygon_index; in translate_projectile() [all …]
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H A D | projectiles.h | 175 uint16 translate_projectile(short type, world_point3d *old_location, short old_polygon_index, world…
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H A D | monsters.h | 287 void monster_moved(short target_index, short old_polygon_index);
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H A D | map.cpp | 960 short old_polygon_index= object->polygon; in translate_map_object() local 966 new_polygon_index= old_polygon_index; in translate_map_object() 973 *(world_point2d *)new_location= get_polygon_data(old_polygon_index)->center; in translate_map_object() 974 new_polygon_index= old_polygon_index; in translate_map_object() 983 if (old_polygon_index!=new_polygon_index) in translate_map_object() 985 remove_object_from_polygon_object_list(object_index, old_polygon_index); in translate_map_object()
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H A D | physics.cpp | 429 short old_polygon_index= legs->polygon; in instantiate_physics_variables() local 483 …if (old_polygon_index==legs->polygon) clipped= true; /* oops; trans_map_obj destructively changed … in instantiate_physics_variables() 485 monster_moved(player->monster_index, old_polygon_index); in instantiate_physics_variables()
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H A D | monsters.cpp | 1223 short old_polygon_index) in monster_moved() argument 1232 changed_polygon(old_polygon_index, object->polygon, NONE); in monster_moved() 1994 short old_polygon_index= object->polygon; in update_monster_physics_model() local 1996 …bject(monster->object_index, &new_location, NONE)) monster_moved(monster_index, old_polygon_index); in update_monster_physics_model() 2806 short old_polygon_index= object->polygon; in translate_monster() local 2809 …bject(monster->object_index, &new_location, NONE)) monster_moved(monster_index, old_polygon_index); in translate_monster()
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