Home
last modified time | relevance | path

Searched refs:old_polygon_index (Results 1 – 6 of 6) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/GameWorld/
H A Dprojectiles.cpp335 short old_polygon_index= object->polygon; in move_projectiles() local
765 short old_polygon_index, in translate_projectile() argument
787 old_polygon= get_polygon_data(old_polygon_index); in translate_projectile()
788 if (new_polygon_index) *new_polygon_index= old_polygon_index; in translate_projectile()
824 short adjacent_polygon_index= find_adjacent_polygon(old_polygon_index, line_index); in translate_projectile()
848 old_polygon_index= adjacent_polygon_index; in translate_projectile()
868 *obstruction_index= old_polygon_index; in translate_projectile()
877 *obstruction_index= old_polygon_index; in translate_projectile()
887 …if (line_is_landscaped(old_polygon_index, line_index, intersection.z)) flags|= _projectile_hit_lan… in translate_projectile()
909 *obstruction_index= old_polygon_index; in translate_projectile()
[all …]
H A Dprojectiles.h175 uint16 translate_projectile(short type, world_point3d *old_location, short old_polygon_index, world…
H A Dmonsters.h287 void monster_moved(short target_index, short old_polygon_index);
H A Dmap.cpp960 short old_polygon_index= object->polygon; in translate_map_object() local
966 new_polygon_index= old_polygon_index; in translate_map_object()
973 *(world_point2d *)new_location= get_polygon_data(old_polygon_index)->center; in translate_map_object()
974 new_polygon_index= old_polygon_index; in translate_map_object()
983 if (old_polygon_index!=new_polygon_index) in translate_map_object()
985 remove_object_from_polygon_object_list(object_index, old_polygon_index); in translate_map_object()
H A Dphysics.cpp429 short old_polygon_index= legs->polygon; in instantiate_physics_variables() local
483 …if (old_polygon_index==legs->polygon) clipped= true; /* oops; trans_map_obj destructively changed … in instantiate_physics_variables()
485 monster_moved(player->monster_index, old_polygon_index); in instantiate_physics_variables()
H A Dmonsters.cpp1223 short old_polygon_index) in monster_moved() argument
1232 changed_polygon(old_polygon_index, object->polygon, NONE); in monster_moved()
1994 short old_polygon_index= object->polygon; in update_monster_physics_model() local
1996 …bject(monster->object_index, &new_location, NONE)) monster_moved(monster_index, old_polygon_index); in update_monster_physics_model()
2806 short old_polygon_index= object->polygon; in translate_monster() local
2809 …bject(monster->object_index, &new_location, NONE)) monster_moved(monster_index, old_polygon_index); in translate_monster()