Home
last modified time | relevance | path

Searched refs:oldalgo (Results 1 – 16 of 16) sorted by relevance

/dports/games/golly/golly-3.3-src/gui-common/
H A Dselect.cpp446 lifealgo* oldalgo = NULL; in AdvanceOutside() local
452 oldalgo->setrule(oldalgo->DefaultRule()); in AdvanceOutside()
456 delete oldalgo; in AdvanceOutside()
481 if (savecells) delete oldalgo; in AdvanceOutside()
553 currlayer->algo = oldalgo; in AdvanceOutside()
585 delete oldalgo; in AdvanceOutside()
1913 lifealgo* oldalgo = NULL; in Rotate() local
1929 oldalgo->setrule(oldalgo->DefaultRule()); in Rotate()
1932 delete oldalgo; in Rotate()
1956 delete oldalgo; in Rotate()
[all …]
H A Dundo.h87 void RememberAlgoChange(algo_type oldalgo, const char* oldrule);
H A Dselect.h124 bool SaveDifferences(lifealgo* oldalgo, lifealgo* newalgo,
H A Dundo.cpp249 algo_type oldalgo, newalgo; // old and new algorithm types member in ChangeNode
463 ChangeAlgorithm(oldalgo, oldrule.c_str(), true); in DoChange()
1099 void UndoRedo::RememberAlgoChange(algo_type oldalgo, const char* oldrule) in RememberAlgoChange() argument
1107 change->oldalgo = oldalgo; in RememberAlgoChange()
H A Dcontrol.cpp220 algo_type oldalgo = currlayer->algtype; in ResetPattern() local
278 if (oldalgo != currlayer->algtype || oldrule != newrule) { in ResetPattern()
856 algo_type oldalgo = currlayer->algtype; in ChangeAlgorithm() local
1025 currlayer->undoredo->RememberAlgoChange(oldalgo, oldrule.c_str()); in ChangeAlgorithm()
H A Dfile.cpp180 algo_type oldalgo = currlayer->algtype; in LoadPattern() local
191 if (i != oldalgo) { in LoadPattern()
202 currlayer->algtype = oldalgo; in LoadPattern()
H A Dlayer.cpp39 algo_type oldalgo; // algorithm in old layer variable
312 oldalgo = currlayer->algtype; in SaveLayerSettings()
/dports/games/golly/golly-3.3-src/gui-wx/
H A Dwxselect.cpp436 lifealgo* oldalgo = NULL; in AdvanceOutside() local
442 oldalgo->setrule(oldalgo->DefaultRule()); in AdvanceOutside()
446 delete oldalgo; in AdvanceOutside()
473 if (savecells) delete oldalgo; in AdvanceOutside()
545 currlayer->algo = oldalgo; in AdvanceOutside()
577 delete oldalgo; in AdvanceOutside()
2022 lifealgo* oldalgo = NULL; in Rotate() local
2040 oldalgo->setrule(oldalgo->DefaultRule()); in Rotate()
2043 delete oldalgo; in Rotate()
2068 delete oldalgo; in Rotate()
[all …]
H A Dwxundo.h83 void RememberAlgoChange(algo_type oldalgo, const wxString& oldrule);
H A Dwxselect.h120 bool SaveDifferences(lifealgo* oldalgo, lifealgo* newalgo,
H A Dwxundo.cpp261 algo_type oldalgo, newalgo; // old and new algorithm types member in ChangeNode
499 mainptr->ChangeAlgorithm(oldalgo, oldrule, true); in DoChange()
1190 void UndoRedo::RememberAlgoChange(algo_type oldalgo, const wxString& oldrule) in RememberAlgoChange() argument
1201 change->oldalgo = oldalgo; in RememberAlgoChange()
H A Dwxcontrol.cpp163 algo_type oldalgo = currlayer->algtype; in ResetPattern() local
219 if (oldalgo != currlayer->algtype || oldrule != newrule) { in ResetPattern()
1355 algo_type oldalgo = currlayer->algtype; in ShowRuleDialog() local
1364 if (currlayer->algtype != oldalgo) { in ShowRuleDialog()
1454 algo_type oldalgo = currlayer->algtype; in ChangeAlgorithm() local
1627 currlayer->undoredo->RememberAlgoChange(oldalgo, oldrule); in ChangeAlgorithm()
H A Dwxfile.cpp292 algo_type oldalgo = currlayer->algtype; in LoadPattern() local
320 if (i != oldalgo) { in LoadPattern()
338 currlayer->algtype = oldalgo; in LoadPattern()
H A Dwxlayer.cpp68 algo_type oldalgo; // algorithm in old layer variable
1005 oldalgo = currlayer->algtype; in SaveLayerSettings()
1052 if ( currlayer->algtype != oldalgo || !currlayer->rule.IsSameAs(oldrule,false) ) { in CurrentLayerChanged()
/dports/games/golly/golly-3.3-src/Scripts/Python/
H A Dslide-show.py12 oldalgo = g.getalgo()
41 g.setalgo(oldalgo)
/dports/games/golly/golly-3.3-src/Scripts/Lua/
H A Dslide-show.lua44 local oldalgo = g.getalgo()
53 g.setalgo(oldalgo)