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Searched refs:olddistance (Results 1 – 8 of 8) sorted by relevance

/dports/games/blackshadeselite/blackshadeselite/Source/
H A DModels.cpp319 float olddistance = 9999999.0; in LineCheck() local
338 if((distance < olddistance || firstintersecting == -1) && intersecting) { in LineCheck()
339 olddistance = distance; in LineCheck()
352 float olddistance = 9999999.0; in LineCheck2() local
377 if((distance < olddistance || firstintersecting == -1) && intersecting) { in LineCheck2()
378 olddistance = distance; in LineCheck2()
394 float olddistance = 9999999.0; in LineCheck2() local
421 if((distance < olddistance || firstintersecting == -1) && intersecting) { in LineCheck2()
422 olddistance = distance; in LineCheck2()
438 float olddistance = 9999999.0; in LineCheck3() local
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H A DGameTick.cpp626 float olddistance = 0.0f; in Fire() local
1028 if(distance < olddistance || whichhit == -1) { in Fire()
1032 olddistance = distance; in Fire()
4154 float olddistance = 0.0; in GameTick() local
4412 if(distance < olddistance || whichhit == -1) { in GameTick()
4414 olddistance = distance; in GameTick()
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Graphic/
H A DModels.cpp36 static float olddistance; in LineCheck() local
57 if ((distance < olddistance || firstintersecting == -1) && intersecting) { in LineCheck()
58 olddistance = distance; in LineCheck()
74 static float olddistance; in LineCheckPossible() local
97 olddistance = distance; in LineCheckPossible()
114 static float olddistance; in LineCheckSlidePossible() local
137 olddistance = distance; in LineCheckSlidePossible()
159 static float olddistance; in SphereCheck() local
199 olddistance = distance; in SphereCheck()
219 static float olddistance; in SphereCheckPossible() local
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dbotstr.h16 float olddistance; //��zooming FOV�l member
/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/
H A Dbotstr.h16 float olddistance; //��zooming FOV�l member
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Environment/
H A DTerrain.cpp49 static float olddistance; in lineTerrain() local
58 olddistance = 10000; in lineTerrain()
128 if ((distance < olddistance || firstintersecting == -1) && intersecting == 1) { in lineTerrain()
129 olddistance = distance; in lineTerrain()
148 if ((distance < olddistance || firstintersecting == -1) && intersecting == 1) { in lineTerrain()
149 olddistance = distance; in lineTerrain()
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Objects/
H A DPerson.cpp7087 static float olddistance; in SphereCheck() local
7170 if ((distance < olddistance || firstintersecting == -1) && intersecting) { in SphereCheck()
7171 olddistance = distance; in SphereCheck()
7212 if ((distance < olddistance || firstintersecting == -1) && intersecting) { in SphereCheck()
7213 olddistance = distance; in SphereCheck()
/dports/mail/assp/assp-1.9.9.14158/ASSP_1.9.9_14158_install/ASSP/
H A Dassp.pl40660 my %olddistance = %DNSRespDist;
40661 foreach (keys %olddistance) {
40676 …if (abs($newdistance{$_} - $olddistance{$_}) > $maxDNSRespDist) { # too large DNS server response …
40678 my $val = abs($newdistance{$_} - $olddistance{$_});