/dports/games/supertux2/SuperTux-v0.6.3-Source/src/object/ |
H A D | rock.cpp | 37 on_ground(false), in Rock() 50 on_ground(false), in Rock() 65 on_ground(false), in Rock() 99 if (hit.bottom && !on_ground && !is_grabbed()) { in collision_solid() 102 on_ground = true; in collision_solid() 105 if (on_ground) { in collision_solid() 131 if (rock && rock->on_ground && hit.bottom) { in collision() 136 if (!on_ground) { in collision() 159 on_ground = false; in grab() 171 on_ground = false; in ungrab()
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H A D | player.cpp | 484 if (on_ground()) { in update() 489 if (on_ground()) { in update() 500 if (on_ground()) { in update() 555 if (!m_ice_this_frame && on_ground()) in update() 749 Player::on_ground() const in on_ground() function in Player 772 bool is_on_ground = on_ground(); in apply_friction() 849 if (on_ground()) { in handle_horizontal_input() 871 if (m_on_ice && on_ground()) { in handle_horizontal_input() 902 if (!on_ground()) in do_duck() 946 if (!on_ground()) in do_backflip() [all …]
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/dports/games/warmux/warmux-11.04/src/particles/ |
H A D | fire.cpp | 45 , on_ground(false) in FireParticle() 91 if (on_ground || !FootsInVacuum()) { in Refresh() 92 if (!on_ground) { in Refresh() 95 on_ground = true; in Refresh()
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H A D | fire.h | 29 bool on_ground; variable
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/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | Loot.cpp | 33 , on_ground(false) in Loot() 70 on_ground = other.on_ground; in operator =()
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/dports/games/whichwayisup/whichwayisup/lib/ |
H A D | player.py | 43 if not self.on_ground: 68 if self.on_ground: 89 if not self.on_ground: 110 if (self.on_ground):
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H A D | object.py | 39 self.on_ground = False 117 self.on_ground = False 139 self.on_ground = True 164 self.on_ground = True
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H A D | blob.py | 42 if self.on_ground: 66 if self.on_ground and self.current_animation != "dying":
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H A D | game.py | 289 if (player.on_ground): 302 if inputs.has_key("UP") and not player.on_ground: 324 …ying" and not moved) or (player.current_animation == "dying" and player.on_ground)) and not paused: 404 if player.on_ground:
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/dports/games/flightgear-aircraft/fgaircraft/airwaveXtreme150/Nasal/ |
H A D | running.nas | 100 if ( wow0 or wow1 or wow2 or wow3 ){var on_ground = 1;} 101 else {var on_ground = 0;} 102 setprop("sim/model/airwaveXtreme150/on_ground",on_ground); 104 if ( ( on_ground > 0 ) and ( prone_pos_norm < 0.05 ) ){
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H A D | ViewAnimation.nas | 39 var on_ground = getprop("gear/gear[2]/wow"); 77 if ( on_ground == 0 ) { var rotation = 1; }; 85 if ( on_ground == 0 ) { var rotation = 1; }; 93 if ( on_ground == 1 ) { var rotation = 1; }; 103 if ( on_ground == 0 ) rotation = 1; 110 if ( on_ground == 0 ) rotation = 1; 117 if ( on_ground == 1 ) rotation = 1; 158 if ( on_ground == 1 ) { var fak = -1 * fak}; # switch reference system
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | player4.c | 90 if (p->on_ground) in processinput() 177 if (p->on_ground == 1) in processinput() 471 if (p->on_ground == 1) in processinput() 1312 if(p->on_ground == 1) in processinput() 1383 p->on_ground = 0; in processinput() 1489 p->on_ground = 1; in processinput() 1565 p->on_ground = 0; in processinput() 1752 …if( ( p->curr_weapon == KNEE_WEAPON && *kb > 10 && p->on_ground ) || ( p->on_ground && (sb_snum&2)… in processinput() 1778 if (p->on_ground) in processinput() 1785 if (p->on_ground) in processinput() [all …]
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/dports/games/supertux/supertux-0.1.3/src/ |
H A D | player.cpp | 191 if(!duck && on_ground() && old_base.x == base.x && old_base.y == base.y in action() 199 if (!on_ground()) in action() 257 if(on_ground()) in action() 275 Player::on_ground() in on_ground() function in Player 337 if(on_ground() && ((vx < 0 && dirsign >0) || (vx>0 && dirsign<0))) { in handle_horizontal_input() 382 if (on_ground()) in handle_vertical_input() 430 if (on_ground() && input.up == UP) in handle_input() 468 if (input.down == DOWN && size == BIG && !duck && physic.get_velocity_y() == 0 && on_ground()) in handle_input() 476 else if(input.down == UP && size == BIG && duck && physic.get_velocity_y() == 0 && on_ground()) in handle_input()
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/dports/games/tux-aqfh/tux_aqfh-1.0.14/src/ |
H A D | tuxstate.cxx | 286 on_ground = TRUE ; in setup() 492 if ( on_ground && h->plane[2]<-0.5 ) in getIsectData() 653 on_ground = ( hot >= end [ 2 ] - 0.01 ) ; in getIsectData() 664 on_ground = FALSE ; in getIsectData() 781 if ( ! on_ground && ! swimming && ! diving && in joystickInput() 1081 flapping, !on_ground, sliding, diving, getRocket(), in update() 1145 if ( on_ground ) in update() 1185 if ( on_ground ) in update() 1198 sgScaleVec2 ( abs_velocity, abs_velocity, 1.0f - ( on_ground ? FRICTION * friction : in update() 1247 flapping, !on_ground, sliding, diving, getRocket(), in update()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/badguy/ |
H A D | captainsnowball.cpp | 61 if (on_ground() && might_climb(8, 64)) { in active_update() 63 } else if (on_ground() && might_fall(16)) { in active_update()
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | handle_liquid.cpp | 120 bool handle_liquid_from_ground( const map_stack::iterator &on_ground, in handle_liquid_from_ground() argument 125 handle_liquid( *on_ground, nullptr, radius, &pos ); in handle_liquid_from_ground() 126 if( on_ground->charges > 0 ) { in handle_liquid_from_ground() 129 get_map().i_at( pos ).erase( on_ground ); in handle_liquid_from_ground()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | handle_liquid.cpp | 120 bool handle_liquid_from_ground( const map_stack::iterator &on_ground, in handle_liquid_from_ground() argument 125 handle_liquid( *on_ground, nullptr, radius, &pos ); in handle_liquid_from_ground() 126 if( on_ground->charges > 0 ) { in handle_liquid_from_ground() 129 get_map().i_at( pos ).erase( on_ground ); in handle_liquid_from_ground()
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/dports/games/flightgear/flightgear-2020.3.11/src/AIModel/ |
H A D | AIFlightPlan.hxx | 40 bool on_ground; member in FGAIWaypoint 59 void setOn_ground (bool grn) { on_ground = grn; }; in setOn_ground() 77 bool getOn_ground () { return on_ground; }; in getOn_ground()
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/2d/finite_state_machine/player/states/motion/on_ground/ |
H A D | idle.gd | 1 extends "on_ground.gd"
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/assets/initial_quest/data/sprites/destructibles/ |
H A D | grass_square.dat | 2 name = "on_ground",
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/dports/games/voadi/voadi-v0.3/data/sprites/entities/ |
H A D | bush_flowers_pink.dat | 2 name = "on_ground",
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H A D | bush_violet.dat | 2 name = "on_ground",
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/dports/games/voadi/voadi-v0.3/data/sprites/entities/tall_grass/ |
H A D | field_4.dat | 2 name = "on_ground",
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H A D | field_8.dat | 2 name = "on_ground",
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H A D | horizontal_2.dat | 2 name = "on_ground",
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