Searched refs:op_objflag (Results 1 – 5 of 5) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/glk/agt/ |
H A D | token.cpp | 571 cret(op_objflag(2, arg1, arg2)); in exec_cond() 573 cret(!op_objflag(2, arg1, arg2)); in exec_cond() 1090 op_objflag(1, arg1, arg2); in exec_action() 1093 op_objflag(0, arg1, arg2); in exec_action() 1096 op_objflag(3, arg1, arg2); in exec_action()
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H A D | debugcmd.cpp | 413 v = op_objflag(2, obj, i); in edit_objattr() 440 op_objflag(3, obj, i); /* Toggle it */ in edit_objattr()
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H A D | agility.h | 880 rbool op_objflag(int op, integer obj, int flagid);
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H A D | exec.cpp | 187 v = builtin ? getattr(v, i) : op_objflag(2, v, i); in extract_prop_val()
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H A D | gamedata.cpp | 1461 rbool op_objflag(int op, integer obj, int id) { in op_objflag() function
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