Searched refs:openScreen (Results 1 – 3 of 3) sorted by relevance
39 void (*openScreen)(void *); member180 myServer::nextScreen= keyActions[i].openScreen; in processKey()
356 bool openScreen(bool fullscreen);
2829 bool Game::openScreen(bool fullscreen) { in openScreen() function in Game5234 if( !game_g->openScreen(fullscreen) ) { in playGame()