Searched refs:orbit_seq (Results 1 – 1 of 1) sorted by relevance
398 private int orbit_seq; field in ImageWindow409 this.orbit_seq = -1; in ImageWindow()502 if ( seq < this.orbit_seq ) return ; in setOrbitImage()504 if ( seq > this.orbit_seq ) { in setOrbitImage()520 this.orbit_seq = seq; in setOrbitImage()555 super.setCurrentImage ( im, this.orbit_seq, f ); in orbitDrag()