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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dst_stuff.c1775 INT32 origamount; in ST_drawNiGHTSHUD() local
1868 origamount = stplyr->capsule->spawnpoint->angle; in ST_drawNiGHTSHUD()
1869 I_Assert(origamount > 0); // should not happen now in ST_drawNiGHTSHUD()
1887 amount = (origamount - stplyr->capsule->health); in ST_drawNiGHTSHUD()
1888 amount = (amount * orblength)/origamount; in ST_drawNiGHTSHUD()
1914 amount = (origamount - stplyr->capsule->health); in ST_drawNiGHTSHUD()
1915 amount = (amount * length)/origamount; in ST_drawNiGHTSHUD()