Searched refs:originDiffCrossRay (Results 1 – 1 of 1) sorted by relevance
8322 const int32_t originDiffCrossRay = originDiff.x*ray.y - originDiff.y*ray.x; in lintersect() local8326 if (originDiffCrossRay != 0 || enginecompatibilitymode != ENGINE_EDUKE32) in lintersect()8371 ((originDiffCrossRay^rayCrossLineVec) & signBit) || in lintersect()8373 klabs(originDiffCrossRay) > klabs(rayCrossLineVec)) in lintersect()8382 int64_t u = tabledivide64(((int64_t) originDiffCrossRay) << 24L, rayCrossLineVec); in lintersect()