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Searched refs:originalMtx (Results 1 – 4 of 4) sorted by relevance

/dports/www/firefox-esr/firefox-91.8.0/gfx/vr/
H A DVRDisplayClient.cpp256 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local
266 originalMtx.SetRotationFromQuaternion(quat); in GamepadMappingForWebVR()
270 originalMtx = focusPlusTransform * originalMtx; in GamepadMappingForWebVR()
273 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR()
294 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local
304 originalMtx.SetRotationFromQuaternion(quat); in GamepadMappingForWebVR()
308 originalMtx = goTransform * originalMtx; in GamepadMappingForWebVR()
311 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR()
356 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local
371 originalMtx = touch2Transform * originalMtx; in GamepadMappingForWebVR()
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/dports/www/firefox/firefox-99.0/gfx/vr/
H A DVRDisplayClient.cpp256 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local
266 originalMtx.SetRotationFromQuaternion(quat); in GamepadMappingForWebVR()
270 originalMtx = focusPlusTransform * originalMtx; in GamepadMappingForWebVR()
273 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR()
294 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local
304 originalMtx.SetRotationFromQuaternion(quat); in GamepadMappingForWebVR()
308 originalMtx = goTransform * originalMtx; in GamepadMappingForWebVR()
311 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR()
356 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local
371 originalMtx = touch2Transform * originalMtx; in GamepadMappingForWebVR()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/vr/
H A DVRDisplayClient.cpp256 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local
266 originalMtx.SetRotationFromQuaternion(quat); in GamepadMappingForWebVR()
270 originalMtx = focusPlusTransform * originalMtx; in GamepadMappingForWebVR()
273 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR()
294 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local
304 originalMtx.SetRotationFromQuaternion(quat); in GamepadMappingForWebVR()
308 originalMtx = goTransform * originalMtx; in GamepadMappingForWebVR()
311 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR()
356 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local
371 originalMtx = touch2Transform * originalMtx; in GamepadMappingForWebVR()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/vr/
H A DVRDisplayClient.cpp251 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local
264 originalMtx._41 = aControllerState.pose.position[0]; in GamepadMappingForWebVR()
265 originalMtx._42 = aControllerState.pose.position[1]; in GamepadMappingForWebVR()
267 originalMtx = focusPlusTransform * originalMtx; in GamepadMappingForWebVR()
270 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR()
292 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local
308 originalMtx = goTransform * originalMtx; in GamepadMappingForWebVR()
311 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR()
357 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local
374 originalMtx = touch2Transform * originalMtx; in GamepadMappingForWebVR()
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