Searched refs:originalMtx (Results 1 – 4 of 4) sorted by relevance
/dports/www/firefox-esr/firefox-91.8.0/gfx/vr/ |
H A D | VRDisplayClient.cpp | 256 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local 266 originalMtx.SetRotationFromQuaternion(quat); in GamepadMappingForWebVR() 270 originalMtx = focusPlusTransform * originalMtx; in GamepadMappingForWebVR() 273 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR() 294 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local 304 originalMtx.SetRotationFromQuaternion(quat); in GamepadMappingForWebVR() 308 originalMtx = goTransform * originalMtx; in GamepadMappingForWebVR() 311 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR() 356 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local 371 originalMtx = touch2Transform * originalMtx; in GamepadMappingForWebVR() [all …]
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/dports/www/firefox/firefox-99.0/gfx/vr/ |
H A D | VRDisplayClient.cpp | 256 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local 266 originalMtx.SetRotationFromQuaternion(quat); in GamepadMappingForWebVR() 270 originalMtx = focusPlusTransform * originalMtx; in GamepadMappingForWebVR() 273 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR() 294 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local 304 originalMtx.SetRotationFromQuaternion(quat); in GamepadMappingForWebVR() 308 originalMtx = goTransform * originalMtx; in GamepadMappingForWebVR() 311 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR() 356 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local 371 originalMtx = touch2Transform * originalMtx; in GamepadMappingForWebVR() [all …]
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/vr/ |
H A D | VRDisplayClient.cpp | 256 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local 266 originalMtx.SetRotationFromQuaternion(quat); in GamepadMappingForWebVR() 270 originalMtx = focusPlusTransform * originalMtx; in GamepadMappingForWebVR() 273 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR() 294 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local 304 originalMtx.SetRotationFromQuaternion(quat); in GamepadMappingForWebVR() 308 originalMtx = goTransform * originalMtx; in GamepadMappingForWebVR() 311 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR() 356 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local 371 originalMtx = touch2Transform * originalMtx; in GamepadMappingForWebVR() [all …]
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/vr/ |
H A D | VRDisplayClient.cpp | 251 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local 264 originalMtx._41 = aControllerState.pose.position[0]; in GamepadMappingForWebVR() 265 originalMtx._42 = aControllerState.pose.position[1]; in GamepadMappingForWebVR() 267 originalMtx = focusPlusTransform * originalMtx; in GamepadMappingForWebVR() 270 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR() 292 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local 308 originalMtx = goTransform * originalMtx; in GamepadMappingForWebVR() 311 originalMtx.Decompose(pos, quat, scale); in GamepadMappingForWebVR() 357 Matrix4x4 originalMtx; in GamepadMappingForWebVR() local 374 originalMtx = touch2Transform * originalMtx; in GamepadMappingForWebVR() [all …]
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