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Searched refs:ornamentIndex (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dm/
H A Dgfx.cpp2592 for (int16 ornamentIndex = 0; ornamentIndex <= currMap._wallOrnCount; ornamentIndex++) { in loadCurrentMapGraphics() local
2593 uint16 greenOrn = _currMapWallOrnIndices[ornamentIndex]; in loadCurrentMapGraphics()
2595 _currMapWallOrnInfo[ornamentIndex].nativeIndice = k121_FirstWallOrn + greenOrn * 2; in loadCurrentMapGraphics()
2598 _currMapAlcoveOrnIndices[alcoveCount++] = ornamentIndex; in loadCurrentMapGraphics()
2600 _currMapViAltarIndex = ornamentIndex; in loadCurrentMapGraphics()
2605 _currMapFountainOrnIndices[fountainCount++] = ornamentIndex; in loadCurrentMapGraphics()
2608 _currMapWallOrnInfo[ornamentIndex].coordinateSet = g194_WallOrnCoordSetIndices[greenOrn]; in loadCurrentMapGraphics()
2610 byte *coords = _wallOrnamentCoordSets[_currMapWallOrnInfo[ornamentIndex].coordinateSet][0]; in loadCurrentMapGraphics()
2612 for (uint16 counter = kDMDerivedBitmapFirstWallOrnament + (ornamentIndex * 4), in loadCurrentMapGraphics()
/dports/games/scummvm/scummvm-2.5.1/engines/dm/
H A Dgfx.cpp2592 for (int16 ornamentIndex = 0; ornamentIndex <= currMap._wallOrnCount; ornamentIndex++) { in loadCurrentMapGraphics() local
2593 uint16 greenOrn = _currMapWallOrnIndices[ornamentIndex]; in loadCurrentMapGraphics()
2595 _currMapWallOrnInfo[ornamentIndex].nativeIndice = k121_FirstWallOrn + greenOrn * 2; in loadCurrentMapGraphics()
2598 _currMapAlcoveOrnIndices[alcoveCount++] = ornamentIndex; in loadCurrentMapGraphics()
2600 _currMapViAltarIndex = ornamentIndex; in loadCurrentMapGraphics()
2605 _currMapFountainOrnIndices[fountainCount++] = ornamentIndex; in loadCurrentMapGraphics()
2608 _currMapWallOrnInfo[ornamentIndex].coordinateSet = g194_WallOrnCoordSetIndices[greenOrn]; in loadCurrentMapGraphics()
2610 byte *coords = _wallOrnamentCoordSets[_currMapWallOrnInfo[ornamentIndex].coordinateSet][0]; in loadCurrentMapGraphics()
2612 for (uint16 counter = kDMDerivedBitmapFirstWallOrnament + (ornamentIndex * 4), in loadCurrentMapGraphics()