Searched refs:osCursorVisible (Results 1 – 1 of 1) sorted by relevance
412 bool osCursorVisible = GetSubsystem<Input>()->IsMouseVisible(); in RenderUpdate() local431 if (cursor_ && cursor_->IsVisible() && !osCursorVisible) in RenderUpdate()448 bool osCursorVisible = GetSubsystem<Input>()->IsMouseVisible(); in Render() local449 if (cursor_ && osCursorVisible) in Render()