Searched refs:osd_quad_vb (Results 1 – 2 of 2) sorted by relevance
1072 struct_vertex osd_quad_vb[] = { in draw_osd() local1080 osd_quad_vb[1].tu = in draw_osd()1081 osd_quad_vb[3].tu = (float)priv->osd_width / priv->osd_texture_width; in draw_osd()1082 osd_quad_vb[2].tv = in draw_osd()1083 osd_quad_vb[3].tv = (float)priv->osd_height / priv->osd_texture_height; in draw_osd()1100 …IDirect3DDevice9_DrawPrimitiveUP(priv->d3d_device, D3DPT_TRIANGLESTRIP, 2, osd_quad_vb, sizeof(str… in draw_osd()