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Searched refs:outVertexIndex (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dobstacles.h90 int *outVertexIndex, float *outDistance, Vector2 *out) const;
92 int *outVertexIndex, float *outDistance, Vector2 *out) const;
H A Dobstacles.cpp462 int *outVertexIndex, float *outDistance, Vector2 *out) const in findIntersectionNearest() argument
487 *outVertexIndex = minVertexIndex; in findIntersectionNearest()
494 … int *outVertexIndex, float *outDistance, Vector2 *out) const in findIntersectionFarthest() argument
519 *outVertexIndex = maxVertexIndex; in findIntersectionFarthest()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dobstacles.h90 int *outVertexIndex, float *outDistance, Vector2 *out) const;
92 int *outVertexIndex, float *outDistance, Vector2 *out) const;
H A Dobstacles.cpp463 int *outVertexIndex, float *outDistance, Vector2 *out) const in findIntersectionNearest() argument
488 *outVertexIndex = minVertexIndex; in findIntersectionNearest()
495 int *outVertexIndex, float *outDistance, Vector2 *out) const in findIntersectionFarthest() argument
520 *outVertexIndex = maxVertexIndex; in findIntersectionFarthest()
/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DObjFileImporter.cpp358 …for ( size_t vertexIndex = 0, outVertexIndex = 0; vertexIndex < pSourceFace->m_pVertices->size(); … in createVertexArray() local
402 pDestFace->mIndices[ outVertexIndex ] = newIndex; in createVertexArray()
403 outVertexIndex++; in createVertexArray()
409 outVertexIndex = 0; in createVertexArray()
413 outVertexIndex = 0; in createVertexArray()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DObjFileImporter.cpp415 …for ( size_t vertexIndex = 0, outVertexIndex = 0; vertexIndex < pSourceFace->m_pVertices->size(); … in createVertexArray() local
456 pDestFace->mIndices[ outVertexIndex ] = newIndex; in createVertexArray()
457 outVertexIndex++; in createVertexArray()
463 outVertexIndex = 0; in createVertexArray()
467 outVertexIndex = 0; in createVertexArray()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DObjFileImporter.cpp438 …for ( size_t vertexIndex = 0, outVertexIndex = 0; vertexIndex < pSourceFace->m_pVertices->size(); … in createVertexArray() local
486 pDestFace->mIndices[ outVertexIndex ] = newIndex; in createVertexArray()
487 outVertexIndex++; in createVertexArray()
493 outVertexIndex = 0; in createVertexArray()
497 outVertexIndex = 0; in createVertexArray()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DObjFileImporter.cpp441 …for ( size_t vertexIndex = 0, outVertexIndex = 0; vertexIndex < pSourceFace->m_vertices.size(); ve… in createVertexArray() local
487 pDestFace->mIndices[ outVertexIndex ] = newIndex; in createVertexArray()
488 outVertexIndex++; in createVertexArray()
493 outVertexIndex = 0; in createVertexArray()
495 outVertexIndex = 0; in createVertexArray()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/Obj/
H A DObjFileImporter.cpp454 …for ( size_t vertexIndex = 0, outVertexIndex = 0; vertexIndex < pSourceFace->m_vertices.size(); ve… in createVertexArray() local
507 pDestFace->mIndices[ outVertexIndex ] = newIndex; in createVertexArray()
508 outVertexIndex++; in createVertexArray()
513 outVertexIndex = 0; in createVertexArray()
515 outVertexIndex = 0; in createVertexArray()
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/Obj/
H A DObjFileImporter.cpp448 …for (size_t vertexIndex = 0, outVertexIndex = 0; vertexIndex < sourceFace->m_vertices.size(); vert… in createVertexArray() local
493 pDestFace->mIndices[outVertexIndex] = newIndex; in createVertexArray()
494 outVertexIndex++; in createVertexArray()
499 outVertexIndex = 0; in createVertexArray()
501 outVertexIndex = 0; in createVertexArray()