/dports/games/avp/avp-20170505/src/avp/ |
H A D | bh_snds.c | 34 sbb->outer_range = stt->outer_range; in SoundBehaveInit() 79 if(dist<=sbb->outer_range) in SoundBehaveFun() 84 s3d.outer_range = sbb->outer_range; in SoundBehaveFun() 108 if(dist>sbb->outer_range) in SoundBehaveFun() 133 s3d.outer_range = sbb->outer_range; in SoundBehaveFun() 192 if(dist<sbb->outer_range) in StartPlacedSoundPlaying() 198 s3d.outer_range = sbb->outer_range; in StartPlacedSoundPlaying()
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H A D | bh_plachier.c | 189 if(dist<=sound->outer_range) //make sure sound is in range in PlacedHierarchyBehaveFun() 194 s3d.outer_range = sound->outer_range; in PlacedHierarchyBehaveFun() 216 if(dist<=sound->outer_range) in PlacedHierarchyBehaveFun() 221 s3d.outer_range = sound->outer_range; in PlacedHierarchyBehaveFun() 234 if(dist<=sound->outer_range && sound->loop) in PlacedHierarchyBehaveFun() 239 s3d.outer_range = sound->outer_range; in PlacedHierarchyBehaveFun()
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H A D | bh_snds.h | 21 unsigned long outer_range; member 40 unsigned long outer_range; member
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H A D | psnd.h | 37 int outer_range; member
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H A D | bh_plachier.h | 16 unsigned long outer_range; member
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H A D | track.h | 13 unsigned long outer_range; member
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H A D | track.c | 103 if(dist>ts->outer_range) in Start_Track_Sound() 111 s3d.outer_range = ts->outer_range; in Start_Track_Sound() 151 if(dist>ts->outer_range) in Update_Track_Sound() 174 s3d.outer_range = ts->outer_range; in Update_Track_Sound()
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/dports/games/avp/avp-20170505/src/win95/ |
H A D | sndchunk.cpp | 17 inner_range (0), outer_range (0), max_volume (0), pitch (0), in Sound_Object_Chunk() 49 outer_range = *((int *)data); in Sound_Object_Chunk() 87 *((int *)data_start) = outer_range; in fill_data_block() 263 CHUNK_EXTRACT(outer_range,int) in Indexed_Sound_Chunk() 291 CHUNK_FILL(outer_range,int) in fill_data_block()
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H A D | sndchunk.hpp | 27 unsigned long outer_range; //millimetres member in Sound_Object_Chunk 114 unsigned long outer_range; //millimetres member in Indexed_Sound_Chunk
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H A D | fragchnk.cpp | 170 outer_range=40000; in Fragment_Type_Sound_Chunk() 181 outer_range=*(unsigned long*)data; in Fragment_Type_Sound_Chunk() 210 *(unsigned long*)data_start=outer_range; in fill_data_block()
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H A D | fragchnk.hpp | 57 unsigned long outer_range; member in Fragment_Type_Sound_Chunk
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/dports/astro/libosmium/libosmium-2.17.2/include/osmium/osm/ |
H A D | area.hpp | 253 … osmium::memory::ItemIteratorRange<const osmium::OuterRing> outer_range{outer.data(), next()}; in inner_rings() local 254 …memory::ItemIteratorRange<const osmium::InnerRing>{outer_range.cbegin().data(), std::next(outer_ra… in inner_rings()
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/dports/converters/osm2pgsql/osm2pgsql-1.5.1/contrib/libosmium/include/osmium/osm/ |
H A D | area.hpp | 253 … osmium::memory::ItemIteratorRange<const osmium::OuterRing> outer_range{outer.data(), next()}; in inner_rings() local 254 …memory::ItemIteratorRange<const osmium::InnerRing>{outer_range.cbegin().data(), std::next(outer_ra… in inner_rings()
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/dports/www/osrm-backend/osrm-backend-5.26.0/third_party/libosmium/include/osmium/osm/ |
H A D | area.hpp | 253 … osmium::memory::ItemIteratorRange<const osmium::OuterRing> outer_range{outer.data(), next()}; in inner_rings() local 254 …memory::ItemIteratorRange<const osmium::InnerRing>{outer_range.cbegin().data(), std::next(outer_ra… in inner_rings()
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/dports/net/mpich/mpich-3.4.3/modules/ucx/src/ucg/builtin/plan/ |
H A D | builtin_tree.c | 379 ucg_group_member_index_t outer_range = ppn * radix; in ucg_builtin_tree_add_inter() local 394 for (outer_idx = 0; outer_idx < limit; outer_idx += outer_range) { in ucg_builtin_tree_add_inter() 395 root = (outer_range < limit) ? outer_idx : params->root; in ucg_builtin_tree_add_inter() 397 (inner_idx < outer_idx + outer_range) && (inner_idx < limit); in ucg_builtin_tree_add_inter() 416 outer_range *= radix; in ucg_builtin_tree_add_inter() 417 } while (outer_range < (limit * radix)); in ucg_builtin_tree_add_inter()
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/dports/games/avp/avp-20170505/src/ |
H A D | openal.c | 768 if (distance < (ActiveSounds[activeIndex].threedeedata.outer_range + SOUND_DEACTIVATERANGE)) { in PlatDo3dSound() 785 if (distance < ActiveSounds[activeIndex].threedeedata.outer_range) { in PlatDo3dSound() 786 float in_to_dis_to_out = ActiveSounds[activeIndex].threedeedata.outer_range - distance; in PlatDo3dSound() 787 …float in_to_out = ActiveSounds[activeIndex].threedeedata.outer_range - ActiveSounds[activeIndex].t… in PlatDo3dSound() 798 if ((distance < (ActiveSounds[activeIndex].threedeedata.outer_range + SOUND_DEACTIVATERANGE)) && in PlatDo3dSound() 822 if (distance < ActiveSounds[activeIndex].threedeedata.outer_range) { in PlatDo3dSound() 830 …eSounds[activeIndex].threedeedata.inner_range, ActiveSounds[activeIndex].threedeedata.outer_range); in PlatDo3dSound()
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/dports/graphics/lib3ds/lib3ds-1.3.0/lib3ds/ |
H A D | light.c | 85 printf(" outer_range: %f\n", light->outer_range); in lib3ds_light_dump() 230 light->outer_range=lib3ds_io_read_float(io); in lib3ds_light_read() 302 lib3ds_io_write_float(io, light->outer_range); in lib3ds_light_write()
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H A D | light.h | 49 Lib3dsFloat outer_range; member
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/external/lib3ds-1.3.0/lib3ds/ |
H A D | light.c | 85 printf(" outer_range: %f\n", light->outer_range); in lib3ds_light_dump() 230 light->outer_range=lib3ds_io_read_float(io); in lib3ds_light_read() 302 lib3ds_io_write_float(io, light->outer_range); in lib3ds_light_write()
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H A D | light.h | 49 Lib3dsFloat outer_range; member
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/lib3ds/src/ |
H A D | lib3ds_light.c | 153 light->outer_range = lib3ds_io_read_float(io); in lib3ds_light_read() 215 lib3ds_io_write_float(io, light->outer_range); in lib3ds_light_write()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/3ds/lib3ds/ |
H A D | lib3ds_light.c | 153 light->outer_range = lib3ds_io_read_float(io); in lib3ds_light_read() 215 lib3ds_io_write_float(io, light->outer_range); in lib3ds_light_write()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/3ds/lib3ds/ |
H A D | lib3ds_light.c | 153 light->outer_range = lib3ds_io_read_float(io); in lib3ds_light_read() 215 lib3ds_io_write_float(io, light->outer_range); in lib3ds_light_write()
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | psndplat.c | 1117 …Sounds[activeIndex].threedeedata.inner_range, ActiveSounds[activeIndex].threedeedata.outer_range)); in PlatDo3dSound() 1122 if(distance < (ActiveSounds[activeIndex].threedeedata.outer_range + SOUND_DEACTIVATERANGE)) in PlatDo3dSound() 1146 if(distance < ActiveSounds[activeIndex].threedeedata.outer_range) in PlatDo3dSound() 1149 float in_to_dis_to_out = ActiveSounds[activeIndex].threedeedata.outer_range - distance; in PlatDo3dSound() 1150 …float in_to_out = ActiveSounds[activeIndex].threedeedata.outer_range - ActiveSounds[activeIndex].t… in PlatDo3dSound() 1167 if((distance < (ActiveSounds[activeIndex].threedeedata.outer_range + SOUND_DEACTIVATERANGE)) && in PlatDo3dSound() 1192 if(distance < ActiveSounds[activeIndex].threedeedata.outer_range) in PlatDo3dSound()
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/dports/devel/llvm-cheri/llvm-project-37c49ff00e3eadce5d8703fdc4497f28458c64a8/mlir/test/Transforms/ |
H A D | loop-coalescing.mlir | 173 // CHECK: %[[outer_range:.*]] = muli 174 // CHECK: scf.for %{{.*}} = %{{.*}} to %[[outer_range]]
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