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Searched refs:outputReplayFilename (Results 1 – 6 of 6) sorted by relevance

/dports/games/opendungeons/OpenDungeons-0.7.1/source/network/
H A DODSocketClient.cpp28 …const std::string& host, const int port, uint32_t timeout, const std::string& outputReplayFilename) in connect() argument
44 mOutputReplayFilename = outputReplayFilename; in connect()
H A DODClient.h51 …:string& host, const int port, uint32_t timeout, const std::string& outputReplayFilename) override;
H A DODSocketClient.h101 …onst std::string& host, const int port, uint32_t timeout, const std::string& outputReplayFilename);
H A DODClient.cpp1019 …const std::string& host, const int port, uint32_t timeout, const std::string& outputReplayFilename) in connect() argument
1029 if(!ODSocketClient::connect(host, port, timeout, outputReplayFilename)) in connect()
/dports/games/opendungeons/OpenDungeons-0.7.1/source/tests/mocks/
H A DODClientTest.cpp57 …const std::string& host, const int port, uint32_t timeout, const std::string& outputReplayFilename) in connect() argument
59 if(!ODSocketClient::connect(host, port, timeout, outputReplayFilename)) in connect()
65 if(!ODSocketClient::connect(host, port, timeout, outputReplayFilename)) in connect()
H A DODClientTest.h57 …:string& host, const int port, uint32_t timeout, const std::string& outputReplayFilename) override;