/dports/games/gtkradiant/GPL/GtkRadiant/radiant/ |
H A D | texmanip.cpp | 45 fstep = (int) (inwidth * 65536.0f / outwidth); in R_ResampleTextureLerpLine() 49 for (j = 0,f = 0;j < outwidth;j++, f += fstep) in R_ResampleTextureLerpLine() 77 for (j = 0, f = 0; j < outwidth; j++, f += fstep) in R_ResampleTextureLerpLine() 114 if (rowsize < outwidth * bytesperpixel) in R_ResampleTexture() 121 rowsize = outwidth * bytesperpixel; in R_ResampleTexture() 136 R_ResampleTextureLerpLine (inrow, row1, inwidth, outwidth, bytesperpixel); in R_ResampleTexture() 151 R_ResampleTextureLerpLine (inrow, row1, inwidth, outwidth, bytesperpixel); in R_ResampleTexture() 156 j = outwidth - 4; in R_ResampleTexture() 215 R_ResampleTextureLerpLine (inrow, row1, inwidth, outwidth, bytesperpixel); in R_ResampleTexture() 233 R_ResampleTextureLerpLine (inrow, row1, inwidth, outwidth, bytesperpixel); in R_ResampleTexture() [all …]
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/dports/games/netradiant/netradiant-20150621-src/radiant/ |
H A D | texmanip.cpp | 44 fstep = (int) ( inwidth * 65536.0f / outwidth ); in R_ResampleTextureLerpLine() 47 for ( j = 0,f = 0; j < outwidth; j++, f += fstep ) in R_ResampleTextureLerpLine() 72 for ( j = 0, f = 0; j < outwidth; j++, f += fstep ) in R_ResampleTextureLerpLine() 106 if ( rowsize < outwidth * bytesperpixel ) { in R_ResampleTexture() 114 rowsize = outwidth * bytesperpixel; in R_ResampleTexture() 128 R_ResampleTextureLerpLine( inrow, row1, inwidth, outwidth, bytesperpixel ); in R_ResampleTexture() 142 R_ResampleTextureLerpLine( inrow, row1, inwidth, outwidth, bytesperpixel ); in R_ResampleTexture() 148 j = outwidth - 4; in R_ResampleTexture() 205 R_ResampleTextureLerpLine( inrow, row1, inwidth, outwidth, bytesperpixel ); in R_ResampleTexture() 223 R_ResampleTextureLerpLine( inrow, row1, inwidth, outwidth, bytesperpixel ); in R_ResampleTexture() [all …]
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/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/textures/ |
H A D | TextureManipulator.cpp | 270 fstep = (int) (inwidth * 65536.0f / outwidth); in resampleTextureLerpLine() 273 for (j = 0, f = 0; j < outwidth; j++, f += fstep) { in resampleTextureLerpLine() 295 for (j = 0, f = 0; j < outwidth; j++, f += fstep) { in resampleTextureLerpLine() 327 if (rowsize < outwidth * bytesperpixel) { in resampleTexture() 331 rowsize = outwidth * bytesperpixel; in resampleTexture() 346 resampleTextureLerpLine(inrow, row1, inwidth, outwidth, bytesperpixel); in resampleTexture() 358 resampleTextureLerpLine(inrow, row1, inwidth, outwidth, bytesperpixel); in resampleTexture() 363 j = outwidth - 4; in resampleTexture() 416 resampleTextureLerpLine(inrow, row1, inwidth, outwidth, bytesperpixel); in resampleTexture() 432 resampleTextureLerpLine(inrow, row1, inwidth, outwidth, bytesperpixel); in resampleTexture() [all …]
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H A D | TextureManipulator.h | 50 void resampleTexture (const void *indata, int inwidth, int inheight, void *outdata, int outwidth, 95 …void resampleTextureLerpLine (const byte *in, byte *out, int inwidth, int outwidth, int bytesperpi…
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/dports/audio/festival/festival/src/modules/diphone/ |
H A D | di_reslpc.cc | 94 as->outwidth = walloc(int,lpc_coeffs.num_frames()); in reslpc_resynth() 105 as->outwidth[i] = frame_len; in reslpc_resynth() 121 as->outwidth[i] = frame_len; in reslpc_resynth() 184 as->outwidth[0] = as->pitch[0]; in di_reslpc() 195 if (as->outwidth[i] <= 5) in di_reslpc() 205 as->outwidth[i], in di_reslpc() 209 res_pos += as->outwidth[i]; in di_reslpc() 338 if (zz+as->outwidth[i] >= output->o_max) in lpc_resynth() 343 for(j=0 ;j < as->outwidth[i];j++,zz++,r++) in lpc_resynth() 401 if (zz+as->outwidth[i] >= output->o_max) in lpc_resynth_fixp() [all …]
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/dports/emulators/tilem/tilem-2.0/emu/ |
H A D | grayimage.c | 85 int outwidth, int outheight, int outrowstride) in scale2d_smooth() argument 98 if (outwidth % inwidth) in scale2d_smooth() 100 outwidth, in_rem); in scale2d_smooth() 103 outwidth, in_rem); in scale2d_smooth() 111 if (outwidth % inwidth) in scale2d_smooth() 112 add_scale1d_smooth(in, inwidth, out, outwidth, in scale2d_smooth() 115 add_scale1d_exact(in, inwidth, out, outwidth, in scale2d_smooth() 152 int outwidth, int outheight, int outrowstride) in scale2d_fast() argument 160 scale1d_fast(in, inwidth, out, outwidth); in scale2d_fast()
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/dports/graphics/largetifftools/largetifftools-1.4/src/ |
H A D | tiffmakemosaic.c | 825 (outwidth >= JPEG_MAX_DIMENSION || in makeMosaicFromTIFFFile() 842 if (outwidth % 2 != 0) in makeMosaicFromTIFFFile() 843 outwidth++; /* use padding */ in makeMosaicFromTIFFFile() 844 outwidth /= 2; in makeMosaicFromTIFFFile() 847 outwidth += requestedpiecewidthdivisor - in makeMosaicFromTIFFFile() 861 outwidth = 0; in makeMosaicFromTIFFFile() 874 if (outwidth == 0 || outlength == 0) { in makeMosaicFromTIFFFile() 901 outwidth /= 2; in makeMosaicFromTIFFFile() 911 outwidth, outlength, overlapinpixels, in makeMosaicFromTIFFFile() 937 hnpieces * vnpieces, outwidth, in makeMosaicFromTIFFFile() [all …]
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/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/ |
H A D | Image_process.cpp | 49 int outwidth, int outheight ) { in R_ResampleTexture() argument 57 if ( outwidth > MAX_DIMENSION ) { in R_ResampleTexture() 58 outwidth = MAX_DIMENSION; in R_ResampleTexture() 67 fracstep = inwidth*0x10000/outwidth; in R_ResampleTexture() 70 for ( i=0 ; i<outwidth ; i++ ) { in R_ResampleTexture() 75 for ( i=0 ; i<outwidth ; i++ ) { in R_ResampleTexture() 80 for (i=0 ; i<outheight ; i++, out_p += outwidth*4 ) { in R_ResampleTexture() 84 for (j=0 ; j<outwidth ; j++) { in R_ResampleTexture() 108 int outwidth, int outheight ) { in R_Dropsample() argument 119 for (j=0 ; j<outwidth ; j++) { in R_Dropsample() [all …]
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/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/ui_qt/ |
H A D | interface.cpp | 5 unsigned outwidth, outheight, outpitch; in video_refresh() local 6 filter.size(outwidth, outheight, width, height); in video_refresh() 8 if(video.lock(output, outpitch, outwidth, outheight) == true) { in video_refresh() 12 if(saveScreenshot == true) captureScreenshot(output, outpitch, outwidth, outheight); in video_refresh()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | gl_textures.c | 266 unsigned int *out, int outwidth, int outheight) in GL_ResampleTexture() argument 273 if (!outwidth || !outheight) in GL_ResampleTexture() 275 fracstep = inwidth * 0x10000 / outwidth; in GL_ResampleTexture() 276 for (i = 0; i < outheight; i++, out += outwidth) { in GL_ResampleTexture() 279 for (j = 0; j < outwidth; j ++) { in GL_ResampleTexture() 288 unsigned char *out, int outwidth, int outheight) in GL_Resample8BitTexture() argument 295 if (!outwidth || !outheight) in GL_Resample8BitTexture() 297 fracstep = inwidth * 0x10000 / outwidth; in GL_Resample8BitTexture() 298 for (i = 0; i < outheight; i++, out += outwidth) { in GL_Resample8BitTexture() 301 for (j = 0; j < outwidth; j ++) { in GL_Resample8BitTexture()
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/dports/multimedia/totem/totem-3.38.2/src/gst/ |
H A D | totem-gst-pixbuf-helpers.c | 51 gint outwidth = 0; in totem_gst_playbin_get_frame() local 94 gst_structure_get_int (s, "width", &outwidth); in totem_gst_playbin_get_frame() 96 if (outwidth <= 0 || outheight <= 0) in totem_gst_playbin_get_frame() 104 GDK_COLORSPACE_RGB, FALSE, 8, outwidth, outheight, in totem_gst_playbin_get_frame() 105 GST_ROUND_UP_4 (outwidth * 3), destroy_pixbuf, sample); in totem_gst_playbin_get_frame()
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/dports/graphics/jpgtn/jpgtn-2.06/src/ |
H A D | writejpeg.c | 34 void write_JPEG_file(char *filename, int outwidth, int outheight, int quality) in write_JPEG_file() argument 62 cinfo.image_width = outwidth; /* image width and height, in pix */ in write_JPEG_file() 76 row_stride = outwidth * 3; /* JSAMPLEs per row in image_buffer */ in write_JPEG_file()
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/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/lib/ruby/video/ |
H A D | opengl.hpp | 68 …void refresh(bool smooth, unsigned inwidth, unsigned inheight, unsigned outwidth, unsigned outheig… in refresh() argument 77 float outputSize[2] = { outwidth, outheight }; in refresh() 93 glOrtho(0, outwidth, 0, outheight, -1.0, 1.0); in refresh() 94 glViewport(0, 0, outwidth, outheight); in refresh() 109 int u = outwidth; in refresh()
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | image.c | 293 image_width = outwidth; in LoadPCX_QWSkin() 319 a = pixels + y * outwidth; in LoadPCX_QWSkin() 323 memset(a, 0, outwidth); in LoadPCX_QWSkin() 340 if (x < outwidth) in LoadPCX_QWSkin() 350 while(x < outwidth) in LoadPCX_QWSkin() 1341 fstep = (int) (inwidth*65536.0f/outwidth); in Image_Resample32LerpLine() 1343 for (j = 0,f = 0;j < outwidth;j++, f += fstep) in Image_Resample32LerpLine() 1381 resamplerow2 = resamplerow1 + outwidth*4; in Image_Resample32Lerp() 1403 j = outwidth - 4; in Image_Resample32Lerp() 1482 fracstep = inwidth*0x10000/outwidth; in Image_Resample32Nolerp() [all …]
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H A D | image.h | 29 qboolean LoadPCX_QWSkin(const unsigned char *f, int filesize, unsigned char *pixels, int outwidth, … 47 …oid *indata, int inwidth, int inheight, int indepth, void *outdata, int outwidth, int outheight, i…
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/dports/graphics/urt/urt-3.1b1_12/cnv/tex/ |
H A D | dvirle2.c | 88 int outwidth; /* width of output line */ variable 197 out_hdr.xmax = outwidth = (PageWidth - 1) / filtw; 714 for ( col = 0; col < outwidth; col++ ) 720 rle_putrow( &scans[1], outwidth, &out_hdr ); 721 for ( col = 0; col < outwidth; col++ ) 741 for ( cp = bufp, col = 0, bit = 0; col < outwidth; 754 for ( col = 0; col < outwidth; col++ ) 759 rle_putrow( &scans[1], outwidth, &out_hdr ); 760 for ( col = 0; col < outwidth; col++ )
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | image.c | 1106 fstep = (int) (inwidth*65536.0f/outwidth); in Image_Resample32LerpLine() 1108 for (j = 0,f = 0;j < outwidth;j++, f += fstep) in Image_Resample32LerpLine() 1145 resamplerow1 = (unsigned char *)Mem_Alloc(tempmempool, outwidth*4*2); in Image_Resample32Lerp() 1146 resamplerow2 = resamplerow1 + outwidth*4; in Image_Resample32Lerp() 1150 Image_Resample32LerpLine (inrow, resamplerow1, inwidth, outwidth); in Image_Resample32Lerp() 1151 Image_Resample32LerpLine (inrow + inwidth4, resamplerow2, inwidth, outwidth); in Image_Resample32Lerp() 1164 Image_Resample32LerpLine (inrow, resamplerow1, inwidth, outwidth); in Image_Resample32Lerp() 1168 j = outwidth - 4; in Image_Resample32Lerp() 1227 Image_Resample32LerpLine (inrow, resamplerow1, inwidth, outwidth); in Image_Resample32Lerp() 1247 fracstep = inwidth*0x10000/outwidth; in Image_Resample32Nolerp() [all …]
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/dports/games/darkplaces/darkplaces/ |
H A D | image.c | 296 image_width = outwidth; in LoadPCX_QWSkin() 322 a = pixels + y * outwidth; in LoadPCX_QWSkin() 326 memset(a, 0, outwidth); in LoadPCX_QWSkin() 343 if (x < outwidth) in LoadPCX_QWSkin() 353 while(x < outwidth) in LoadPCX_QWSkin() 1497 fstep = (int) (inwidth*65536.0f/outwidth); in Image_Resample32LerpLine() 1499 for (j = 0,f = 0;j < outwidth;j++, f += fstep) in Image_Resample32LerpLine() 1537 resamplerow2 = resamplerow1 + outwidth*4; in Image_Resample32Lerp() 1559 j = outwidth - 4; in Image_Resample32Lerp() 1638 fracstep = inwidth*0x10000/outwidth; in Image_Resample32Nolerp() [all …]
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H A D | image.h | 33 qboolean LoadPCX_QWSkin(const unsigned char *f, int filesize, unsigned char *pixels, int outwidth, … 51 …oid *indata, int inwidth, int inheight, int indepth, void *outdata, int outwidth, int outheight, i…
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/dports/multimedia/lives/lives-3.2.0/lives-plugins/weed-plugins/gdk/ |
H A D | gdk_fast_resize.c | 153 int outwidth = weed_get_int_value(out_channel, WEED_LEAF_WIDTH, NULL); in resize_process() local 162 if (outwidth > inwidth || outheight > inheight) { in resize_process() 163 out_pixbuf = gdk_pixbuf_scale_simple(in_pixbuf, outwidth, outheight, up_interp); in resize_process() 165 out_pixbuf = gdk_pixbuf_scale_simple(in_pixbuf, outwidth, outheight, down_interp); in resize_process()
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/dports/games/openxcom/OpenXcom-1.0/src/Engine/ |
H A D | OpenGL.cpp | 139 …void OpenGL::refresh(bool smooth, unsigned inwidth, unsigned inheight, unsigned outwidth, unsigned… in refresh() argument 150 float outputSize[2] = { (float)outwidth, (float)outheight }; in refresh() 170 glOrtho(0, outwidth, 0, outheight, -1.0, 1.0); in refresh() 171 glViewport(0, 0, outwidth, outheight); in refresh() 194 int u2 = outwidth - rightBlackBand; in refresh()
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/dports/games/cake/cake_src/cake/glsetup/ |
H A D | glutils.cpp | 10 INT outwidth, INT outheight, BYTE *out) in ScaleImage() argument 16 if (!outwidth) ThrowException(DIVISION_BY_ZERO, "glutils::ScaleImage"); in ScaleImage() 17 fracstep = inwidth*0x10000/outwidth; in ScaleImage() 22 for(i=0; i<outheight; i++, out+=outwidth*3) in ScaleImage() 26 for(j=0; j<outwidth*3; j+=3) { in ScaleImage() 35 for(i=0; i<outheight; i++, out+=outwidth*4) in ScaleImage() 39 for (j=0 ; j<outwidth*4 ; j+=4) in ScaleImage() 51 for(i=0; i<outheight; i++, out+=outwidth*4) in ScaleImage() 55 for (j=0; j<outwidth*1; j+=1) in ScaleImage() 63 for(i=0; i<outheight; i++, out+=outwidth*4) in ScaleImage() [all …]
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/dports/games/quakeforge/quakeforge-0.7.2/libs/audio/renderer/ |
H A D | snd_resample.c | 72 int outwidth; in SND_Resample() local 86 outwidth = info->channels * sizeof (float); in SND_Resample() 87 check_buffer_integrity (sc, outwidth, __FUNCTION__); in SND_Resample()
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/dports/mail/nmh/nmh-1.7.1/uip/ |
H A D | fmttest.c | 403 charstring_t buffer, int outwidth, int *dat, in process_addresses() argument 450 fmt_scan(fmt, buffer, outwidth, dat, cb); in process_addresses() 471 int outwidth, int files, int *dat, in process_messages() argument 493 outwidth, cb); in process_messages() 573 outwidth, cb); in process_messages() 587 struct format *fmt, charstring_t buffer, int outwidth, in process_single_file() argument 647 if ((i = strlen(rbuf)) < outwidth) { in process_single_file() 648 bufsz = min (outwidth, (int) sizeof rbuf - i); in process_single_file() 676 fmt_scan(fmt, buffer, outwidth, dat, cb); in process_single_file() 688 int outwidth, int *dat, struct fmt_callbacks *cb) in process_raw() argument [all …]
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_draw.c | 996 fstep = (int) (inwidth*65536.0f/outwidth); in GL_ResampleTextureLerpLine() 1037 row1 = malloc(outwidth*4); in GL_ResampleTexture() 1038 row2 = malloc(outwidth*4); in GL_ResampleTexture() 1053 memcpy(row1, row2, outwidth*4); in GL_ResampleTexture() 1059 j = outwidth - 4; in GL_ResampleTexture() 1107 row1 -= outwidth*4; in GL_ResampleTexture() 1108 row2 -= outwidth*4; in GL_ResampleTexture() 1116 memcpy(row1, row2, outwidth*4); in GL_ResampleTexture() 1121 memcpy(out, row1, outwidth * 4); in GL_ResampleTexture() 1163 fracstep = inwidth*0x10000/outwidth; in GL_Resample8BitTexture() [all …]
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