Searched refs:overlap_slightly_vec (Results 1 – 1 of 1) sorted by relevance
400 bool *overlap_slightly_vec = new bool[nspheres]; in check_overlap() local401 vectorInitializeN(overlap_slightly_vec,nspheres,false); in check_overlap()416 overlap_slightly_vec[i] = true; in check_overlap()417 overlap_slightly_vec[j] = true; in check_overlap()424 if(!overlap_slightly_vec[i]) in check_overlap()427 delete []overlap_slightly_vec; in check_overlap()