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Searched refs:own_update (Results 1 – 12 of 12) sorted by relevance

/dports/games/fillets-ng/fillets-ng-1.0.1/src/gengine/
H A DBaseAgent.cpp40 own_update(); in update()
H A DTimerAgent.h24 virtual void own_update();
H A DInputAgent.h26 virtual void own_update();
H A DTimerAgent.cpp42 TimerAgent::own_update() in own_update() function in TimerAgent
H A DVideoAgent.h31 virtual void own_update();
H A DBaseAgent.h20 virtual void own_update() {} in own_update() function
H A DInputAgent.cpp43 InputAgent::own_update() in own_update() function in InputAgent
H A DVideoAgent.cpp53 VideoAgent::own_update() in own_update() function in VideoAgent
/dports/games/fillets-ng/fillets-ng-1.0.1/src/game/
H A DGameAgent.h25 virtual void own_update();
H A DGameAgent.cpp78 GameAgent::own_update() in own_update() function in GameAgent
/dports/games/fillets-ng/fillets-ng-1.0.1/src/plan/
H A DSubTitleAgent.h43 virtual void own_update();
H A DSubTitleAgent.cpp35 SubTitleAgent::own_update() in own_update() function in SubTitleAgent