Searched refs:pCurrentScreen (Results 1 – 11 of 11) sorted by relevance
144 SDL_Surface* pCurrentScreen = renderReadSurface(renderer); in doInput() local145 SavePNG(pCurrentScreen, screenshotFilename.c_str()); in doInput()146 SDL_FreeSurface(pCurrentScreen); in doInput()
139 ScreenPtr pCurrentScreen; in RRPointerScreenConfigured() local146 pCurrentScreen = pRoot ? pRoot->drawable.pScreen : NULL; in RRPointerScreenConfigured()148 if (pScreen == pCurrentScreen) { in RRPointerScreenConfigured()
2522 SDL_Surface* pCurrentScreen = renderReadSurface(renderer); in takeScreenshot() local2523 SavePNG(pCurrentScreen, screenshotFilename.c_str()); in takeScreenshot()2525 SDL_FreeSurface(pCurrentScreen); in takeScreenshot()