Searched refs:pDefender (Results 1 – 8 of 8) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Weapons.cc | 3308 …if ( (usInHand != CREATURE_QUEEN_TENTACLES ) && (pDefender->bLife < OKLIFE || pDefender->bBreath <… in CalcChanceHTH() 3431 pDefender->bStrength + // physical strength in CalcChanceHTH() 3438 iDefRating += GetMoraleModifier( pDefender ); in CalcChanceHTH() 3448 if (pDefender->ubServiceCount > 0) in CalcChanceHTH() 3452 if (pDefender->bShock) in CalcChanceHTH() 3456 if ((iDefRating > 0) && (pDefender->bLife < pDefender->bLifeMax)) in CalcChanceHTH() 3459 ubBandaged = pDefender->bLifeMax - pDefender->bLife - pDefender->bBleeding; in CalcChanceHTH() 3461 iDefRating -= (2 * iDefRating * (pDefender->bLifeMax - pDefender->bLife + (ubBandaged / 2))) / in CalcChanceHTH() 3462 (3 * pDefender->bLifeMax); in CalcChanceHTH() 3471 pDefender->ubBodyType == INFANT_MONSTER) in CalcChanceHTH() [all …]
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H A D | OppList.cc | 4735 if ( pDefender->ubBodyType == LARVAE_MONSTER || (pDefender->uiStatusFlags & SOLDIER_VEHICLE && in NoticeUnseenAttacker() 4736 pDefender->bTeam == OUR_TEAM) ) in NoticeUnseenAttacker() 4748 bDirection = atan8( pDefender->sX,pDefender->sY, pAttacker->sX, pAttacker->sY ); in NoticeUnseenAttacker() 4776 pDefender->bNewOppCnt = 0; in NoticeUnseenAttacker() 4779 if (pDefender->bTeam == OUR_TEAM) in NoticeUnseenAttacker() 4785 RadioSightings(pDefender, pAttacker, pDefender->bTeam); in NoticeUnseenAttacker() 4791 ReevaluateEnemyStance( pDefender, pDefender->usAnimState ); in NoticeUnseenAttacker() 4803 CheckForChangingOrders( pDefender ); in NoticeUnseenAttacker() 4822 pDefender->ubID, pAttacker->ubID); in NoticeUnseenAttacker() 4825 pDefender->bInterruptDuelPts = CalcInterruptDuelPts(pDefender, pAttacker, FALSE); in NoticeUnseenAttacker() [all …]
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H A D | Weapons.h | 178 extern UINT32 CalcChanceToPunch(SOLDIERTYPE *pAttacker, SOLDIERTYPE * pDefender, UINT8 ubAimTime); 179 extern UINT32 CalcChanceToStab(SOLDIERTYPE * pAttacker,SOLDIERTYPE *pDefender, UINT8 ubAimTime);
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H A D | OppList.h | 115 void NoticeUnseenAttacker( SOLDIERTYPE * pAttacker, SOLDIERTYPE * pDefender, INT8 bReason );
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl2/ |
H A D | dialogs.c | 1849 struct unit *pDefender, *pAttacker; in popup_advanced_terrain_dialog() local 1857 pDefender = (pFocus_Unit ? get_defender(pFocus_Unit, ptile) : NULL); in popup_advanced_terrain_dialog() 1908 if (pDefender && pDefender == pUnit) { in popup_advanced_terrain_dialog()
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/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl/ |
H A D | dialogs.c | 1846 struct unit *pDefender, *pAttacker; in popup_advanced_terrain_dialog() local 1854 pDefender = (pFocus_Unit ? get_defender(pFocus_Unit, ptile) : NULL); in popup_advanced_terrain_dialog() 1905 if (pDefender && pDefender == pUnit) { in popup_advanced_terrain_dialog()
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/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl2/ |
H A D | dialogs.c | 1849 struct unit *pDefender, *pAttacker; in popup_advanced_terrain_dialog() local 1857 pDefender = (pFocus_Unit ? get_defender(pFocus_Unit, ptile) : NULL); in popup_advanced_terrain_dialog() 1908 if (pDefender && pDefender == pUnit) { in popup_advanced_terrain_dialog()
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl/ |
H A D | dialogs.c | 1846 struct unit *pDefender, *pAttacker; in popup_advanced_terrain_dialog() local 1854 pDefender = (pFocus_Unit ? get_defender(pFocus_Unit, ptile) : NULL); in popup_advanced_terrain_dialog() 1905 if (pDefender && pDefender == pUnit) { in popup_advanced_terrain_dialog()
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