Searched refs:pDungMsgs (Results 1 – 6 of 6) sorted by relevance
64 Sint8 pDungMsgs; member
694 plr[pnum].pDungMsgs = 0; in CreatePlayer()4283 plr[pnum].pDungMsgs = 0;4293 …if (currlevel == 1 && !plr[myplr]._pLvlVisited[1] && !gbIsMultiplayer && !(plr[myplr].pDungMsgs & …4308 plr[myplr].pDungMsgs = plr[myplr].pDungMsgs | DMSG_CATHEDRAL;4324 plr[myplr].pDungMsgs |= DMSG_CATACOMBS;4325 … == 9 && !plr[myplr]._pLvlVisited[9] && !gbIsMultiplayer && !(plr[myplr].pDungMsgs & DMSG_CAVES)) {4340 plr[myplr].pDungMsgs |= DMSG_CAVES;4356 plr[myplr].pDungMsgs |= DMSG_HELL;4362 plr[myplr].pDungMsgs |= DMSG_DIABLO;4374 …rlevel == 21 && !plr[myplr]._pLvlVisited[21] && !gbIsMultiplayer && !(plr[myplr].pDungMsgs & 32)) {[all …]
209 Uint8 pDungMsgs; member
294 pPlayer->pDungMsgs = 0; in UnPackPlayer()
485 pPlayer->pDungMsgs = file->nextLE<Uint8>(); in LoadPlayer()1461 file->writeLE<Uint8>(pPlayer->pDungMsgs); in SavePlayer()
280 ASSERT_EQ(pPlayer->pDungMsgs, 0); in AssertPlayer()