Searched refs:pEndDist (Results 1 – 2 of 2) sorted by relevance
305 bool CBot::IsVisible(vec o, int Dir, float flDist, bool CheckPlayers, float *pEndDist) in IsVisible() argument355 if (pEndDist) in IsVisible()356 *pEndDist = GetDistance(o, tr.end); in IsVisible()
268 bool IsVisible(vec o, int Dir, float flDist, bool CheckPlayers, float *pEndDist = NULL);