Searched refs:pEventOut (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-hatari/hatari-561c07e/libretro/gui-retro/ |
H A D | sdlgui.c | 770 int SDLGui_DoDialog(SGOBJ *dlg, SDL_Event *pEventOut) argument 880 if (pEventOut) 922 if (pEventOut) 1030 else if (pEventOut) 1037 if (pEventOut) 1056 if (retbutton == SDLGUI_UNKNOWNEVENT && pEventOut) 1057 memcpy(pEventOut, &sdlEvent, sizeof(SDL_Event));
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/dports/games/ballerburg/ballerburg-1.2.0/src/ |
H A D | sdlgui.c | 811 int SDLGui_DoDialog(SGOBJ *dlg, SDL_Event *pEventOut) in SDLGui_DoDialog() argument 911 if (pEventOut) in SDLGui_DoDialog() 944 if (pEventOut) in SDLGui_DoDialog() 1048 else if (pEventOut) in SDLGui_DoDialog() 1055 if (pEventOut) in SDLGui_DoDialog() 1069 if (retbutton == SDLGUI_UNKNOWNEVENT && pEventOut) in SDLGui_DoDialog() 1070 memcpy(pEventOut, &sdlEvent, sizeof(SDL_Event)); in SDLGui_DoDialog()
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H A D | sdlgui.h | 82 extern int SDLGui_DoDialog(SGOBJ *dlg, SDL_Event *pEventOut);
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/dports/games/libretro-hatari/hatari-561c07e/src/gui-sdl/ |
H A D | sdlgui.c | 1062 int SDLGui_DoDialog(SGOBJ *dlg, SDL_Event *pEventOut) in SDLGui_DoDialog() argument 1185 if (pEventOut) in SDLGui_DoDialog() 1218 if (pEventOut) in SDLGui_DoDialog() 1299 if (!retbutton && pEventOut) in SDLGui_DoDialog() 1333 if (pEventOut) in SDLGui_DoDialog() 1340 if (pEventOut) in SDLGui_DoDialog() 1354 if (retbutton == SDLGUI_UNKNOWNEVENT && pEventOut) in SDLGui_DoDialog() 1355 memcpy(pEventOut, &sdlEvent, sizeof(SDL_Event)); in SDLGui_DoDialog()
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/dports/emulators/hatari/hatari-2.2.1/src/gui-sdl/ |
H A D | sdlgui.c | 1119 int SDLGui_DoDialog(SGOBJ *dlg, SDL_Event *pEventOut, bool KeepCurrentObject) in SDLGui_DoDialog() argument 1249 if (pEventOut) in SDLGui_DoDialog() 1283 if (pEventOut) in SDLGui_DoDialog() 1365 if (!retbutton && pEventOut) in SDLGui_DoDialog() 1399 if (pEventOut) in SDLGui_DoDialog() 1417 if (pEventOut) in SDLGui_DoDialog() 1431 if (retbutton == SDLGUI_UNKNOWNEVENT && pEventOut) in SDLGui_DoDialog() 1432 memcpy(pEventOut, &sdlEvent, sizeof(SDL_Event)); in SDLGui_DoDialog()
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/dports/games/libretro-hatari/hatari-561c07e/src/includes/ |
H A D | sdlgui.h | 82 extern int SDLGui_DoDialog(SGOBJ *dlg, SDL_Event *pEventOut);
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/dports/emulators/hatari/hatari-2.2.1/src/includes/ |
H A D | sdlgui.h | 83 extern int SDLGui_DoDialog(SGOBJ *dlg, SDL_Event *pEventOut, bool KeepCurrentObject);
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/opencl/test/unit_test/command_queue/ |
H A D | command_queue_hw_tests.cpp | 744 auto pEventOut = castToObject<Event>(eventOut); in HWTEST_F() local 745 pEventOut->release(); in HWTEST_F() 790 auto pEventOut = castToObject<Event>(eventOut); in HWTEST_F() local 791 pEventOut->release(); in HWTEST_F() 845 auto pEventOut = castToObject<Event>(eventOut); in HWTEST_F() local 846 pEventOut->release(); in HWTEST_F()
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