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Searched refs:pNoiseVolStr (Results 1 – 2 of 2) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Utils/
H A DText.h210 const ST::string* pNoiseVolStr; member
440 #define pNoiseVolStr (g_langRes->pNoiseVolStr) macro
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DOppList.cc4315 …W, MSG_INTERFACE, st_format_printf(pNewNoiseStr[noise_type], s->name, pNoiseVolStr[volume_idx], di… in TellPlayerAboutNoise()