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Searched refs:pSetVisNorm (Results 1 – 4 of 4) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dpanel.c1974 pANIMATOR pSetVisNorm; variable
1983 {ID_UziFire1, 0, pSetVisNorm, &ps_FireUzi[5], psf_ShadeNone|psf_QuickCall, 0,0},
1987 {ID_UziFire1, 0, pSetVisNorm, &ps_FireUzi[9], psf_ShadeNone, 0,0},
H A Dplayer.c1139 void pSetVisNorm(PANEL_SPRITEp UNUSED(psp)) in pSetVisNorm() function
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dpanel.cpp1964 pANIMATOR pSetVisNorm; variable
1974 {ID_UziFire1, 0, pSetVisNorm, &ps_FireUzi[5], psf_ShadeNone|psf_QuickCall, 0,0},
1978 {ID_UziFire1, 0, pSetVisNorm, &ps_FireUzi[9], psf_ShadeNone, 0,0},
H A Dplayer.cpp1136 void pSetVisNorm(PANEL_SPRITEp psp) in pSetVisNorm() function