Searched refs:pSetVisNorm (Results 1 – 4 of 4) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | panel.c | 1974 pANIMATOR pSetVisNorm; variable 1983 {ID_UziFire1, 0, pSetVisNorm, &ps_FireUzi[5], psf_ShadeNone|psf_QuickCall, 0,0}, 1987 {ID_UziFire1, 0, pSetVisNorm, &ps_FireUzi[9], psf_ShadeNone, 0,0},
|
H A D | player.c | 1139 void pSetVisNorm(PANEL_SPRITEp UNUSED(psp)) in pSetVisNorm() function
|
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | panel.cpp | 1964 pANIMATOR pSetVisNorm; variable 1974 {ID_UziFire1, 0, pSetVisNorm, &ps_FireUzi[5], psf_ShadeNone|psf_QuickCall, 0,0}, 1978 {ID_UziFire1, 0, pSetVisNorm, &ps_FireUzi[9], psf_ShadeNone, 0,0},
|
H A D | player.cpp | 1136 void pSetVisNorm(PANEL_SPRITEp psp) in pSetVisNorm() function
|