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Searched refs:pSignatures (Results 1 – 25 of 29) sorted by relevance

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/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.h55 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
73 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
89 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
106 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
112 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
121 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
H A DShader.cpp274 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CalcPrivateShaderSize() argument
542 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateVertexShader() argument
678 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateGeometryShader() argument
815 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CalcPrivateGeometryShaderWithStreamOutput() argument
839 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CreateGeometryShaderWithStreamOutput() argument
994 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreatePixelShader() argument
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.h55 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
73 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
89 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
106 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
112 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
121 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
H A DShader.cpp274 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CalcPrivateShaderSize() argument
542 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateVertexShader() argument
678 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateGeometryShader() argument
815 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CalcPrivateGeometryShaderWithStreamOutput() argument
839 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CreateGeometryShaderWithStreamOutput() argument
994 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreatePixelShader() argument
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.h55 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
73 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
89 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
106 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
112 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
121 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
H A DShader.cpp274 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CalcPrivateShaderSize() argument
542 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateVertexShader() argument
678 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateGeometryShader() argument
815 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CalcPrivateGeometryShaderWithStreamOutput() argument
839 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CreateGeometryShaderWithStreamOutput() argument
994 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreatePixelShader() argument
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.h55 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
73 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
89 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
106 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
112 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
121 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
H A DShader.cpp274 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CalcPrivateShaderSize() argument
542 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateVertexShader() argument
678 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateGeometryShader() argument
815 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CalcPrivateGeometryShaderWithStreamOutput() argument
839 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CreateGeometryShaderWithStreamOutput() argument
994 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreatePixelShader() argument
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.h55 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
73 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
89 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
106 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
112 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
121 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
H A DShader.cpp274 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CalcPrivateShaderSize() argument
542 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateVertexShader() argument
678 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateGeometryShader() argument
815 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CalcPrivateGeometryShaderWithStreamOutput() argument
839 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CreateGeometryShaderWithStreamOutput() argument
994 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreatePixelShader() argument
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.h55 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
73 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
89 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
106 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
112 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
121 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
H A DShader.cpp274 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CalcPrivateShaderSize() argument
542 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateVertexShader() argument
678 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateGeometryShader() argument
815 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CalcPrivateGeometryShaderWithStreamOutput() argument
839 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CreateGeometryShaderWithStreamOutput() argument
994 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreatePixelShader() argument
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.h55 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
73 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
89 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
106 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
112 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
121 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
H A DShader.cpp274 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CalcPrivateShaderSize() argument
542 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateVertexShader() argument
678 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateGeometryShader() argument
815 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CalcPrivateGeometryShaderWithStreamOutput() argument
839 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CreateGeometryShaderWithStreamOutput() argument
994 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreatePixelShader() argument
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.h55 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
73 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
89 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
106 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
112 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
121 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
H A DShader.cpp274 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CalcPrivateShaderSize() argument
542 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateVertexShader() argument
678 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateGeometryShader() argument
815 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CalcPrivateGeometryShaderWithStreamOutput() argument
839 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CreateGeometryShaderWithStreamOutput() argument
994 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreatePixelShader() argument
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/d3d10umd/
H A DShader.h55 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
73 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
89 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
106 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
112 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
121 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
H A DShader.cpp274 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CalcPrivateShaderSize() argument
542 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateVertexShader() argument
678 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateGeometryShader() argument
815 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CalcPrivateGeometryShaderWithStreamOutput() argument
839 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CreateGeometryShaderWithStreamOutput() argument
994 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreatePixelShader() argument
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/d3d10umd/
H A DShader.h55 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
73 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
89 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
106 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
112 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
121 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures);
H A DShader.cpp274 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CalcPrivateShaderSize() argument
542 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateVertexShader() argument
678 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreateGeometryShader() argument
815 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CalcPrivateGeometryShaderWithStreamOutput() argument
839 …__in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) … in CreateGeometryShaderWithStreamOutput() argument
994 __in const D3D10DDIARG_STAGE_IO_SIGNATURES *pSignatures) // IN in CreatePixelShader() argument
/dports/lang/mono/mono-5.10.1.57/external/corefx/src/Microsoft.CSharp/src/Microsoft/CSharp/RuntimeBinder/Semantics/
H A DOperators.cs1162 int nBestSignature = pSignatures.Count - 1; in BindStandardUnaryOperator()
1176 pSignatures)) in BindStandardUnaryOperator()
1178 if (pSignatures.Count == 0) in BindStandardUnaryOperator()
1185 if (pSignatures.Count != 1) in BindStandardUnaryOperator()
1196 … int nT = WhichUofsIsBetter(pSignatures[nBestSignature], pSignatures[iuofs], type); in BindStandardUnaryOperator()
1220 … if (WhichUofsIsBetter(pSignatures[nBestSignature], pSignatures[iuofs], type) >= 0) in BindStandardUnaryOperator()
1229 nBestSignature = pSignatures.Count - 1; in BindStandardUnaryOperator()
1235 UnaOpFullSig uofs = pSignatures[nBestSignature]; in BindStandardUnaryOperator()
1363 List<UnaOpFullSig> pSignatures) in FindApplicableSignatures() argument
1441 pSignatures.Add(result); in FindApplicableSignatures()
[all …]
/dports/graphics/poppler-qt5/poppler-21.12.0/qt6/src/
H A Dpoppler-document.cc805 const std::vector<::FormFieldSignature *> pSignatures = m_doc->doc->getSignatureFields(); in signatures() local
807 for (::FormFieldSignature *pSignature : pSignatures) { in signatures()
/dports/graphics/poppler-qt5/poppler-21.12.0/qt5/src/
H A Dpoppler-document.cc829 const std::vector<::FormFieldSignature *> pSignatures = m_doc->doc->getSignatureFields(); in signatures() local
831 for (::FormFieldSignature *pSignature : pSignatures) { in signatures()
/dports/graphics/poppler/poppler-21.12.0/qt5/src/
H A Dpoppler-document.cc829 const std::vector<::FormFieldSignature *> pSignatures = m_doc->doc->getSignatureFields(); in signatures() local
831 for (::FormFieldSignature *pSignature : pSignatures) { in signatures()
/dports/graphics/poppler/poppler-21.12.0/qt6/src/
H A Dpoppler-document.cc805 const std::vector<::FormFieldSignature *> pSignatures = m_doc->doc->getSignatureFields(); in signatures() local
807 for (::FormFieldSignature *pSignature : pSignatures) { in signatures()

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