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Searched refs:pSpawnFullScreenSpriteBox (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dborder.cpp77 pSpawnFullScreenSpriteBox(PLAYERp pp, short id, short pic, short pri, int x, int y, short x1, short… in pSpawnFullScreenSpriteBox() function
251 …psp = pSpawnFullScreenSpriteBox(pp, ID_BORDER_TOP, BORDER_TILE, PRI_BACK + 1, i, j, wx1 - 1, wy1 -… in DrawBorderShade()
259 …psp = pSpawnFullScreenSpriteBox(pp, ID_BORDER_BOTTOM, BORDER_TILE, PRI_BACK + 1, i, j, wx1 - 1, wy… in DrawBorderShade()
266 …psp = pSpawnFullScreenSpriteBox(pp, ID_BORDER_LEFT, BORDER_TILE, PRI_BACK + 1, i, j, wx1 - 1, wy1 … in DrawBorderShade()
273 …psp = pSpawnFullScreenSpriteBox(pp, ID_BORDER_RIGHT, BORDER_TILE, PRI_BACK + 1, i, j, wx2, wy1 - 1… in DrawBorderShade()
360pSpawnFullScreenSpriteBox(pp, ID_BORDER_TOP, BORDER_TILE, PRI_BACK, i, j, x, y, windowxy1.x-1, y2); in DrawBorder()
367pSpawnFullScreenSpriteBox(pp, ID_BORDER_BOTTOM, BORDER_TILE, PRI_BACK, i, j, windowxy2.x+1, y, x2,… in DrawBorder()
374pSpawnFullScreenSpriteBox(pp, ID_BORDER_LEFT, BORDER_TILE, PRI_BACK, i, j, windowxy1.x, y, windowx… in DrawBorder()
381pSpawnFullScreenSpriteBox(pp, ID_BORDER_RIGHT, BORDER_TILE, PRI_BACK, i, j, windowxy1.x, windowxy2… in DrawBorder()
402pSpawnFullScreenSpriteBox(pp, ID_PANEL_BORDER_LEFT, BORDER_TILE, PRI_BACK, i, j, x, y, panl, y2); in DrawPanelBorderSides()
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/dports/games/jfsw/jfsw-c434002/src/
H A Dborder.c77 pSpawnFullScreenSpriteBox(PLAYERp pp, short id, short pic, short pri, int x, int y, short x1, short… in pSpawnFullScreenSpriteBox() function
252 …psp = pSpawnFullScreenSpriteBox(pp, ID_BORDER_TOP, BORDER_TILE, PRI_BACK + 1, i, j, wx1 - 1, wy1 -… in DrawBorderShade()
261 …psp = pSpawnFullScreenSpriteBox(pp, ID_BORDER_BOTTOM, BORDER_TILE, PRI_BACK + 1, i, j, wx1 - 1, wy… in DrawBorderShade()
269 …psp = pSpawnFullScreenSpriteBox(pp, ID_BORDER_LEFT, BORDER_TILE, PRI_BACK + 1, i, j, wx1 - 1, wy1 … in DrawBorderShade()
277 …psp = pSpawnFullScreenSpriteBox(pp, ID_BORDER_RIGHT, BORDER_TILE, PRI_BACK + 1, i, j, wx2, wy1 - 1… in DrawBorderShade()
355 …psp = pSpawnFullScreenSpriteBox(pp, ID_BORDER_TOP, BORDER_TILE, PRI_BACK, i, j, x, y, windowx1-1, … in DrawBorder()
363 …psp = pSpawnFullScreenSpriteBox(pp, ID_BORDER_BOTTOM, BORDER_TILE, PRI_BACK, i, j, windowx2+1, y, … in DrawBorder()
371 …psp = pSpawnFullScreenSpriteBox(pp, ID_BORDER_LEFT, BORDER_TILE, PRI_BACK, i, j, windowx1, y, wind… in DrawBorder()
379 …psp = pSpawnFullScreenSpriteBox(pp, ID_BORDER_RIGHT, BORDER_TILE, PRI_BACK, i, j, windowx1, window… in DrawBorder()
402 …psp = pSpawnFullScreenSpriteBox(pp, ID_PANEL_BORDER_LEFT, BORDER_TILE, PRI_BACK, i, j, x, y, panl,… in DrawPanelBorderSides()
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