Searched refs:pSpecialItem (Results 1 – 2 of 2) sorted by relevance
2172 DEALER_SPECIAL_ITEM *pSpecialItem; in DetermineArmsDealersSellingInventory() local2209 if ( pSpecialItem->fActive ) in DetermineArmsDealersSellingInventory()2214 if( pSpecialItem->Info.bItemCondition < 0 ) in DetermineArmsDealersSellingInventory()2247 ubOwner = pSpecialItem->ubOwnerProfileId; in DetermineArmsDealersSellingInventory()5992 DEALER_SPECIAL_ITEM *pSpecialItem; in RepairmanFixingAnyItemsThatShouldBeDoneNow() local6017 pSpecialItem = &( pDealerItem->SpecialItem[ ubElement ] ); in RepairmanFixingAnyItemsThatShouldBeDoneNow()6019 if ( pSpecialItem->fActive ) in RepairmanFixingAnyItemsThatShouldBeDoneNow()6022 if( pSpecialItem->Info.bItemCondition < 0 ) in RepairmanFixingAnyItemsThatShouldBeDoneNow()6059 DEALER_SPECIAL_ITEM *pSpecialItem; in DelayRepairsInProgressBy() local6081 if ( pSpecialItem->fActive ) in DelayRepairsInProgressBy()[all …]
1514 DEALER_SPECIAL_ITEM *pSpecialItem; in RemoveItemFromArmsDealerInventory() local1533 pSpecialItem = &(gArmsDealersInventory[ ubArmsDealer ][ usItemIndex ].SpecialItem[ ubElement ]); in RemoveItemFromArmsDealerInventory()1536 if ( pSpecialItem->fActive ) in RemoveItemFromArmsDealerInventory()1657 DEALER_SPECIAL_ITEM *pSpecialItem; in AddDeadArmsDealerItemsToWorld() local1716 pSpecialItem = &(gArmsDealersInventory[ bArmsDealer ][ usItemIndex ].SpecialItem[ ubElement ]); in AddDeadArmsDealerItemsToWorld()1718 if ( pSpecialItem->fActive ) in AddDeadArmsDealerItemsToWorld()1720 MakeObjectOutOfDealerItems(usItemIndex, &(pSpecialItem->Info), &TempObject, 1 ); in AddDeadArmsDealerItemsToWorld()1722 RemoveItemFromArmsDealerInventory( bArmsDealer, usItemIndex, &(pSpecialItem->Info), 1 ); in AddDeadArmsDealerItemsToWorld()