/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl/ |
H A D | mapview.c | 770 struct unit_type *pUType; in redraw_unit_info_label() local 785 pUType = unit_type_get(aunit); in redraw_unit_info_label() 786 vetname = utype_veteran_name_translation(pUType, aunit->veteran); in redraw_unit_info_label() 789 utype_name_translation(pUType), in redraw_unit_info_label() 790 pUType->attack_strength, in redraw_unit_info_label() 791 pUType->defense_strength, in redraw_unit_info_label() 792 move_points_text(pUType->move_rate, FALSE), in redraw_unit_info_label() 796 aunit->hp, pUType->hp, in redraw_unit_info_label()
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H A D | citydlg.c | 382 struct unit_type *pUType; in units_orders_city_dlg_callback() local 403 pUType = unit_type_get(pUnit); in units_orders_city_dlg_callback() 510 if (can_upgrade_unittype(client.conn.playing, pUType)) { in units_orders_city_dlg_callback() 681 struct unit_type *pUType; in create_present_supported_units_widget_list() local 708 pUType = unit_type_get(pUnit); in create_present_supported_units_widget_list() 709 vetname = utype_veteran_name_translation(pUType, pUnit->veteran); in create_present_supported_units_widget_list() 712 utype_name_translation(pUType), in create_present_supported_units_widget_list() 713 pUType->attack_strength, in create_present_supported_units_widget_list() 714 pUType->defense_strength, in create_present_supported_units_widget_list() 715 move_points_text(pUType->move_rate, FALSE), in create_present_supported_units_widget_list() [all …]
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/gui-sdl2/ |
H A D | mapview.c | 791 struct unit_type *pUType; in redraw_unit_info_label() local 809 pUType = unit_type_get(aunit); in redraw_unit_info_label() 810 vetname = utype_veteran_name_translation(pUType, aunit->veteran); in redraw_unit_info_label() 813 utype_name_translation(pUType), in redraw_unit_info_label() 814 pUType->attack_strength, in redraw_unit_info_label() 815 pUType->defense_strength, in redraw_unit_info_label() 816 move_points_text(pUType->move_rate, FALSE), in redraw_unit_info_label() 820 aunit->hp, pUType->hp, in redraw_unit_info_label()
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H A D | citydlg.c | 384 struct unit_type *pUType; in units_orders_city_dlg_callback() local 405 pUType = unit_type_get(punit); in units_orders_city_dlg_callback() 511 if (can_upgrade_unittype(client.conn.playing, pUType)) { in units_orders_city_dlg_callback() 685 struct unit_type *pUType; in create_present_supported_units_widget_list() local 712 pUType = unit_type_get(pUnit); in create_present_supported_units_widget_list() 713 vetname = utype_veteran_name_translation(pUType, pUnit->veteran); in create_present_supported_units_widget_list() 716 utype_name_translation(pUType), in create_present_supported_units_widget_list() 717 pUType->attack_strength, in create_present_supported_units_widget_list() 718 pUType->defense_strength, in create_present_supported_units_widget_list() 719 move_points_text(pUType->move_rate, FALSE), in create_present_supported_units_widget_list() [all …]
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/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl/ |
H A D | mapview.c | 770 struct unit_type *pUType; in redraw_unit_info_label() local 785 pUType = unit_type_get(aunit); in redraw_unit_info_label() 786 vetname = utype_veteran_name_translation(pUType, aunit->veteran); in redraw_unit_info_label() 789 utype_name_translation(pUType), in redraw_unit_info_label() 790 pUType->attack_strength, in redraw_unit_info_label() 791 pUType->defense_strength, in redraw_unit_info_label() 792 move_points_text(pUType->move_rate, FALSE), in redraw_unit_info_label() 796 aunit->hp, pUType->hp, in redraw_unit_info_label()
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H A D | citydlg.c | 382 struct unit_type *pUType; in units_orders_city_dlg_callback() local 403 pUType = unit_type_get(pUnit); in units_orders_city_dlg_callback() 510 if (can_upgrade_unittype(client.conn.playing, pUType)) { in units_orders_city_dlg_callback() 681 struct unit_type *pUType; in create_present_supported_units_widget_list() local 708 pUType = unit_type_get(pUnit); in create_present_supported_units_widget_list() 709 vetname = utype_veteran_name_translation(pUType, pUnit->veteran); in create_present_supported_units_widget_list() 712 utype_name_translation(pUType), in create_present_supported_units_widget_list() 713 pUType->attack_strength, in create_present_supported_units_widget_list() 714 pUType->defense_strength, in create_present_supported_units_widget_list() 715 move_points_text(pUType->move_rate, FALSE), in create_present_supported_units_widget_list() [all …]
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/dports/games/freeciv/freeciv-2.6.6/client/gui-sdl2/ |
H A D | mapview.c | 791 struct unit_type *pUType; in redraw_unit_info_label() local 809 pUType = unit_type_get(aunit); in redraw_unit_info_label() 810 vetname = utype_veteran_name_translation(pUType, aunit->veteran); in redraw_unit_info_label() 813 utype_name_translation(pUType), in redraw_unit_info_label() 814 pUType->attack_strength, in redraw_unit_info_label() 815 pUType->defense_strength, in redraw_unit_info_label() 816 move_points_text(pUType->move_rate, FALSE), in redraw_unit_info_label() 820 aunit->hp, pUType->hp, in redraw_unit_info_label()
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H A D | citydlg.c | 384 struct unit_type *pUType; in units_orders_city_dlg_callback() local 405 pUType = unit_type_get(punit); in units_orders_city_dlg_callback() 511 if (can_upgrade_unittype(client.conn.playing, pUType)) { in units_orders_city_dlg_callback() 685 struct unit_type *pUType; in create_present_supported_units_widget_list() local 712 pUType = unit_type_get(pUnit); in create_present_supported_units_widget_list() 713 vetname = utype_veteran_name_translation(pUType, pUnit->veteran); in create_present_supported_units_widget_list() 716 utype_name_translation(pUType), in create_present_supported_units_widget_list() 717 pUType->attack_strength, in create_present_supported_units_widget_list() 718 pUType->defense_strength, in create_present_supported_units_widget_list() 719 move_points_text(pUType->move_rate, FALSE), in create_present_supported_units_widget_list() [all …]
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