/dports/audio/mumble/mumble-1.3.3/overlay/ |
H A D | D11StateBlock.cpp | 50 ZeroMemory(pViewports, sizeof(pViewports)); in D11StateBlock() 73 pDeviceContext->RSGetViewports(&uiNumViewports, pViewports); in Capture() 85 pDeviceContext->RSSetViewports(uiNumViewports, pViewports); in Apply()
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H A D | D11StateBlock.h | 63 D3D11_VIEWPORT pViewports[D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE]; variable
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/dports/audio/murmur/mumble-1.3.3/overlay/ |
H A D | D11StateBlock.cpp | 50 ZeroMemory(pViewports, sizeof(pViewports)); in D11StateBlock() 73 pDeviceContext->RSGetViewports(&uiNumViewports, pViewports); in Capture() 85 pDeviceContext->RSSetViewports(uiNumViewports, pViewports); in Apply()
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H A D | D11StateBlock.h | 63 D3D11_VIEWPORT pViewports[D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE]; variable
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawCreateInfoUtil.cpp | 778 pViewports = &m_viewports[0]; in ViewportState() 790 m_viewports = std::vector<vk::VkViewport>(other.pViewports, other.pViewports + viewportCount); in ViewportState() 793 pViewports = &m_viewports[0]; in ViewportState() 805 m_viewports = std::vector<vk::VkViewport>(other.pViewports, other.pViewports + scissorCount); in operator =() 808 pViewports = &m_viewports[0]; in operator =() 1121 …m_viewports = std::vector<vk::VkViewport>(state.pViewports, state.pViewports + state.viewportC… in addState() 1124 m_viewportState.pViewports = &m_viewports[0]; in addState()
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/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Rasterizer.cpp | 54 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports) // IN in SetViewports() 65 const D3D10_DDI_VIEWPORT *pViewport = &pViewports[i]; in SetViewports()
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H A D | Rasterizer.h | 40 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports);
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Rasterizer.cpp | 54 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports) // IN in SetViewports() 65 const D3D10_DDI_VIEWPORT *pViewport = &pViewports[i]; in SetViewports()
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H A D | Rasterizer.h | 40 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports);
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Rasterizer.cpp | 54 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports) // IN in SetViewports() 65 const D3D10_DDI_VIEWPORT *pViewport = &pViewports[i]; in SetViewports()
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H A D | Rasterizer.h | 40 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports);
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Rasterizer.cpp | 54 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports) // IN in SetViewports() 65 const D3D10_DDI_VIEWPORT *pViewport = &pViewports[i]; in SetViewports()
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H A D | Rasterizer.h | 40 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports);
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Rasterizer.cpp | 54 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports) // IN in SetViewports() 65 const D3D10_DDI_VIEWPORT *pViewport = &pViewports[i]; in SetViewports()
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H A D | Rasterizer.h | 40 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports);
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Rasterizer.cpp | 54 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports) // IN in SetViewports() 65 const D3D10_DDI_VIEWPORT *pViewport = &pViewports[i]; in SetViewports()
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H A D | Rasterizer.h | 40 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports);
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Rasterizer.cpp | 54 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports) // IN in SetViewports() 65 const D3D10_DDI_VIEWPORT *pViewport = &pViewports[i]; in SetViewports()
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H A D | Rasterizer.h | 40 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports);
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Rasterizer.cpp | 54 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports) // IN in SetViewports() 65 const D3D10_DDI_VIEWPORT *pViewport = &pViewports[i]; in SetViewports()
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H A D | Rasterizer.h | 40 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports);
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/d3d10umd/ |
H A D | Rasterizer.cpp | 54 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports) // IN in SetViewports() 65 const D3D10_DDI_VIEWPORT *pViewport = &pViewports[i]; in SetViewports()
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H A D | Rasterizer.h | 40 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports);
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/d3d10umd/ |
H A D | Rasterizer.cpp | 54 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports) // IN in SetViewports() 65 const D3D10_DDI_VIEWPORT *pViewport = &pViewports[i]; in SetViewports()
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H A D | Rasterizer.h | 40 __in_ecount (NumViewports) const D3D10_DDI_VIEWPORT *pViewports);
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