Searched refs:pXCtrl (Results 1 – 2 of 2) sorted by relevance
783 XSPRITE* pXCtrl = &xsprite[sprite[nSprite].extra]; in playerStart() local784 if (pXCtrl->data1 == pPlayer->nPlayer + 1) { in playerStart()785 int nSpriteOld = pXCtrl->sysData1; in playerStart()786 trPlayerCtrlLink(pXCtrl, pPlayer, (nSpriteOld < 0) ? true : false); in playerStart()788 condUpdateObjectIndex(OBJ_SPRITE, nSpriteOld, pXCtrl->sysData1); in playerStart()
516 XSPRITE* pXCtrl = &xsprite[sprite[nSprite].extra]; in nnExtInitModernStuff() local517 if (pXSprite->data1 == pXCtrl->data1) in nnExtInitModernStuff()