Home
last modified time | relevance | path

Searched refs:pXCtrl (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dplayer.cpp783 XSPRITE* pXCtrl = &xsprite[sprite[nSprite].extra]; in playerStart() local
784 if (pXCtrl->data1 == pPlayer->nPlayer + 1) { in playerStart()
785 int nSpriteOld = pXCtrl->sysData1; in playerStart()
786 trPlayerCtrlLink(pXCtrl, pPlayer, (nSpriteOld < 0) ? true : false); in playerStart()
788 condUpdateObjectIndex(OBJ_SPRITE, nSpriteOld, pXCtrl->sysData1); in playerStart()
H A Dnnexts.cpp516 XSPRITE* pXCtrl = &xsprite[sprite[nSprite].extra]; in nnExtInitModernStuff() local
517 if (pXSprite->data1 == pXCtrl->data1) in nnExtInitModernStuff()