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Searched refs:p_connecting (Results 1 – 8 of 8) sorted by relevance

/dports/devel/godot/godot-3.2.3-stable/modules/visual_script/
H A Dvisual_script_property_selector.h77 …tring &p_current = "", const bool p_virtuals_only = false, const bool p_connecting = true, bool cl…
78 … bool p_virtuals_only = false, bool p_seq_connect = false, const bool p_connecting = true, bool cl…
79 …const Ref<Script> &p_script, const String &p_current = "", const bool p_connecting = true, bool cl…
80 …c_type(Variant::Type p_type, const String &p_current = "", const bool p_connecting = true, bool cl…
81 …action(const String &p_type, const String &p_current = "", const bool p_connecting = true, bool cl…
82 …instance(Object *p_instance, const String &p_current = "", const bool p_connecting = true, const S…
83 …void select_from_visual_script(const String &p_base, const bool p_connecting = true, bool clear_te…
H A Dvisual_script_property_selector.cpp543 connecting = p_connecting; in select_method_from_base_type()
570 connecting = p_connecting; in select_from_base_type()
575 …ript(const Ref<Script> &p_script, const String &p_current, const bool p_connecting, bool clear_tex… in select_from_script() argument
594 connecting = p_connecting; in select_from_script()
599 …_basic_type(Variant::Type p_type, const String &p_current, const bool p_connecting, bool clear_tex… in select_from_basic_type() argument
617 connecting = p_connecting; in select_from_basic_type()
622 …from_action(const String &p_type, const String &p_current, const bool p_connecting, bool clear_tex… in select_from_action() argument
639 connecting = p_connecting; in select_from_action()
661 connecting = p_connecting; in select_from_instance()
666 …ySelector::select_from_visual_script(const String &p_base, const bool p_connecting, bool clear_tex… in select_from_visual_script() argument
[all …]
H A Dvisual_script_editor.h184 …ected_connect_node(const String &p_text, const String &p_category, const bool p_connecting = true);
189 …lected_new_virtual_method(const String &p_text, const String &p_category, const bool p_connecting);
277 void _selected_method(const String &p_method, const String &p_type, const bool p_connecting);
H A Dvisual_script_editor.cpp2354 …ptEditor::_selected_method(const String &p_method, const String &p_type, const bool p_connecting) { in _selected_method() argument
3466 …::_selected_connect_node(const String &p_text, const String &p_category, const bool p_connecting) { in _selected_connect_node() argument
3513 if (vnode_old.is_valid() && p_connecting) { in _selected_connect_node()
3602 if (port_node_exists && p_connecting) { in _selected_connect_node()
3635 if (port_node_exists && p_connecting) { in _selected_connect_node()
3697 if (vnode_old.is_valid() && p_connecting) { in _selected_connect_node()
3755 …ected_new_virtual_method(const String &p_text, const String &p_category, const bool p_connecting) { in _selected_new_virtual_method() argument
/dports/devel/godot-tools/godot-3.2.3-stable/modules/visual_script/
H A Dvisual_script_property_selector.h77 …tring &p_current = "", const bool p_virtuals_only = false, const bool p_connecting = true, bool cl…
78 … bool p_virtuals_only = false, bool p_seq_connect = false, const bool p_connecting = true, bool cl…
79 …const Ref<Script> &p_script, const String &p_current = "", const bool p_connecting = true, bool cl…
80 …c_type(Variant::Type p_type, const String &p_current = "", const bool p_connecting = true, bool cl…
81 …action(const String &p_type, const String &p_current = "", const bool p_connecting = true, bool cl…
82 …instance(Object *p_instance, const String &p_current = "", const bool p_connecting = true, const S…
83 …void select_from_visual_script(const String &p_base, const bool p_connecting = true, bool clear_te…
H A Dvisual_script_property_selector.cpp543 connecting = p_connecting; in select_method_from_base_type()
570 connecting = p_connecting; in select_from_base_type()
575 …ript(const Ref<Script> &p_script, const String &p_current, const bool p_connecting, bool clear_tex… in select_from_script() argument
594 connecting = p_connecting; in select_from_script()
599 …_basic_type(Variant::Type p_type, const String &p_current, const bool p_connecting, bool clear_tex… in select_from_basic_type() argument
617 connecting = p_connecting; in select_from_basic_type()
622 …from_action(const String &p_type, const String &p_current, const bool p_connecting, bool clear_tex… in select_from_action() argument
639 connecting = p_connecting; in select_from_action()
661 connecting = p_connecting; in select_from_instance()
666 …ySelector::select_from_visual_script(const String &p_base, const bool p_connecting, bool clear_tex… in select_from_visual_script() argument
[all …]
H A Dvisual_script_editor.h184 …ected_connect_node(const String &p_text, const String &p_category, const bool p_connecting = true);
189 …lected_new_virtual_method(const String &p_text, const String &p_category, const bool p_connecting);
277 void _selected_method(const String &p_method, const String &p_type, const bool p_connecting);
H A Dvisual_script_editor.cpp2354 …ptEditor::_selected_method(const String &p_method, const String &p_type, const bool p_connecting) { in _selected_method() argument
3466 …::_selected_connect_node(const String &p_text, const String &p_category, const bool p_connecting) { in _selected_connect_node() argument
3513 if (vnode_old.is_valid() && p_connecting) { in _selected_connect_node()
3602 if (port_node_exists && p_connecting) { in _selected_connect_node()
3635 if (port_node_exists && p_connecting) { in _selected_connect_node()
3697 if (vnode_old.is_valid() && p_connecting) { in _selected_connect_node()
3755 …ected_new_virtual_method(const String &p_text, const String &p_category, const bool p_connecting) { in _selected_new_virtual_method() argument