/dports/devel/godot2/godot-2.1.6-stable/servers/physics_2d/ |
H A D | broad_phase_2d_hash_grid.cpp | 99 void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) { in _enter_grid() argument 109 if (E->get()._static && p_static) in _enter_grid() 152 if (p_static) { in _enter_grid() 172 if (!p_static) { in _enter_grid() 193 if (E->key()->_static && p_static) in _enter_grid() 246 if (p_static) { in _exit_grid() 269 if (!p_static) { in _exit_grid() 311 if (E->key()->_static && p_static) in _exit_grid() 360 void BroadPhase2DHashGrid::set_static(ID p_id, bool p_static) { in set_static() argument 367 if (e._static == p_static) in set_static() [all …]
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H A D | broad_phase_2d_hash_grid.h | 122 void _enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static); 123 void _exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static); 172 virtual void set_static(ID p_id, bool p_static);
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H A D | collision_object_2d_sw.cpp | 105 void CollisionObject2DSW::_set_static(bool p_static) { in _set_static() argument 106 if (_static == p_static) in _set_static() 108 _static = p_static; in _set_static()
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics_2d/ |
H A D | broad_phase_2d_hash_grid.cpp | 99 void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) { in _enter_grid() argument 109 if (E->get()._static && p_static) in _enter_grid() 152 if (p_static) { in _enter_grid() 172 if (!p_static) { in _enter_grid() 193 if (E->key()->_static && p_static) in _enter_grid() 246 if (p_static) { in _exit_grid() 269 if (!p_static) { in _exit_grid() 311 if (E->key()->_static && p_static) in _exit_grid() 360 void BroadPhase2DHashGrid::set_static(ID p_id, bool p_static) { in set_static() argument 367 if (e._static == p_static) in set_static() [all …]
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H A D | broad_phase_2d_hash_grid.h | 122 void _enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static); 123 void _exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static); 172 virtual void set_static(ID p_id, bool p_static);
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H A D | collision_object_2d_sw.cpp | 105 void CollisionObject2DSW::_set_static(bool p_static) { in _set_static() argument 106 if (_static == p_static) in _set_static() 108 _static = p_static; in _set_static()
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/dports/devel/godot/godot-3.2.3-stable/servers/physics_2d/ |
H A D | broad_phase_2d_hash_grid.cpp | 100 void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) { in _enter_grid() argument 110 if (E->get()._static && p_static) in _enter_grid() 153 if (p_static) { in _enter_grid() 173 if (!p_static) { in _enter_grid() 194 if (E->key()->_static && p_static) in _enter_grid() 247 if (p_static) { in _exit_grid() 270 if (!p_static) { in _exit_grid() 312 if (E->key()->_static && p_static) in _exit_grid() 360 void BroadPhase2DHashGrid::set_static(ID p_id, bool p_static) { in set_static() argument 367 if (e._static == p_static) in set_static() [all …]
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H A D | broad_phase_2d_hash_grid.h | 123 void _enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static); 124 void _exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static); 173 virtual void set_static(ID p_id, bool p_static);
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics_2d/ |
H A D | broad_phase_2d_hash_grid.cpp | 100 void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) { in _enter_grid() argument 110 if (E->get()._static && p_static) in _enter_grid() 153 if (p_static) { in _enter_grid() 173 if (!p_static) { in _enter_grid() 194 if (E->key()->_static && p_static) in _enter_grid() 247 if (p_static) { in _exit_grid() 270 if (!p_static) { in _exit_grid() 312 if (E->key()->_static && p_static) in _exit_grid() 360 void BroadPhase2DHashGrid::set_static(ID p_id, bool p_static) { in set_static() argument 367 if (e._static == p_static) in set_static() [all …]
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H A D | broad_phase_2d_hash_grid.h | 123 void _enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static); 124 void _exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static); 173 virtual void set_static(ID p_id, bool p_static);
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/dports/devel/godot2/godot-2.1.6-stable/servers/physics/ |
H A D | broad_phase_octree.cpp | 44 void BroadPhaseOctree::set_static(ID p_id, bool p_static) { in set_static() argument 47 …octree.set_pairable(p_id, p_static ? false : true, 1 << it->get_type(), p_static ? 0 : 0xFFFFF); /… in set_static()
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H A D | collision_object_sw.cpp | 97 void CollisionObjectSW::_set_static(bool p_static) { in _set_static() argument 98 if (_static == p_static) in _set_static() 100 _static = p_static; in _set_static()
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics/ |
H A D | broad_phase_octree.cpp | 44 void BroadPhaseOctree::set_static(ID p_id, bool p_static) { in set_static() argument 47 …octree.set_pairable(p_id, p_static ? false : true, 1 << it->get_type(), p_static ? 0 : 0xFFFFF); /… in set_static()
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H A D | collision_object_sw.cpp | 97 void CollisionObjectSW::_set_static(bool p_static) { in _set_static() argument 98 if (_static == p_static) in _set_static() 100 _static = p_static; in _set_static()
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics/ |
H A D | broad_phase_octree.cpp | 45 void BroadPhaseOctree::set_static(ID p_id, bool p_static) { in set_static() argument 48 …octree.set_pairable(p_id, !p_static, 1 << it->get_type(), p_static ? 0 : 0xFFFFF); //pair everythi… in set_static()
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H A D | collision_object_sw.cpp | 120 void CollisionObjectSW::_set_static(bool p_static) { in _set_static() argument 121 if (_static == p_static) in _set_static() 123 _static = p_static; in _set_static()
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/dports/devel/godot/godot-3.2.3-stable/servers/physics/ |
H A D | broad_phase_octree.cpp | 45 void BroadPhaseOctree::set_static(ID p_id, bool p_static) { in set_static() argument 48 …octree.set_pairable(p_id, !p_static, 1 << it->get_type(), p_static ? 0 : 0xFFFFF); //pair everythi… in set_static()
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H A D | collision_object_sw.cpp | 120 void CollisionObjectSW::_set_static(bool p_static) { in _set_static() argument 121 if (_static == p_static) in _set_static() 123 _static = p_static; in _set_static()
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/dports/math/singular/Singular-Release-4-2-1/Singular/ |
H A D | libparse.l | 43 BOOLEAN p_static = FALSE; variable 319 &(IDPACKAGE(pl)->idroot), TRUE, !p_static); 321 if((!p_static) && autoexport) 334 yylplineno, current_pos(0),p_static); 335 if ((!p_static) && (h_top != NULL) && autoexport) 351 p_static ? "local" : "global"); 356 p_static=FALSE; 784 ; { p_static = FALSE; 789 . { p_static = FALSE;
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/dports/devel/godot2-tools/godot-2.1.6-stable/modules/gdscript/ |
H A D | gd_parser.cpp | 140 Node *arg = _parse_expression(p_parent, p_static); in _parse_arguments() 417 if (p_static) { in _parse_expression() 489 if (!_parse_arguments(op, op->arguments, p_static, true)) in _parse_expression() 745 if (!_parse_arguments(op, op->arguments, p_static)) in _parse_expression() 812 if (!_parse_arguments(op, op->arguments, p_static, true)) in _parse_expression() 1698 subexpr = _parse_and_reduce_expression(p_block, p_static); in _parse_block() 1761 _parse_block(cf_if->body, p_static); in _parse_block() 1820 _parse_block(cf_else->body, p_static); in _parse_block() 1843 _parse_block(cf_if->body_else, p_static); in _parse_block() 1882 _parse_block(cf_while->body, p_static); in _parse_block() [all …]
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H A D | gd_parser.h | 446 …bool _parse_arguments(Node *p_parent, Vector<Node *> &p_args, bool p_static, bool p_can_codecomple… 449 …Node *_parse_expression(Node *p_parent, bool p_static, bool p_allow_assign = false, bool p_parsing… 451 …Node *_parse_and_reduce_expression(Node *p_parent, bool p_static, bool p_reduce_const = false, boo… 453 void _parse_block(BlockNode *p_block, bool p_static);
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/dports/devel/godot2/godot-2.1.6-stable/modules/gdscript/ |
H A D | gd_parser.cpp | 140 Node *arg = _parse_expression(p_parent, p_static); in _parse_arguments() 417 if (p_static) { in _parse_expression() 489 if (!_parse_arguments(op, op->arguments, p_static, true)) in _parse_expression() 745 if (!_parse_arguments(op, op->arguments, p_static)) in _parse_expression() 812 if (!_parse_arguments(op, op->arguments, p_static, true)) in _parse_expression() 1698 subexpr = _parse_and_reduce_expression(p_block, p_static); in _parse_block() 1761 _parse_block(cf_if->body, p_static); in _parse_block() 1820 _parse_block(cf_else->body, p_static); in _parse_block() 1843 _parse_block(cf_if->body_else, p_static); in _parse_block() 1882 _parse_block(cf_while->body, p_static); in _parse_block() [all …]
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H A D | gd_parser.h | 446 …bool _parse_arguments(Node *p_parent, Vector<Node *> &p_args, bool p_static, bool p_can_codecomple… 449 …Node *_parse_expression(Node *p_parent, bool p_static, bool p_allow_assign = false, bool p_parsing… 451 …Node *_parse_and_reduce_expression(Node *p_parent, bool p_static, bool p_reduce_const = false, boo… 453 void _parse_block(BlockNode *p_block, bool p_static);
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/dports/devel/godot/godot-3.2.3-stable/modules/gdscript/ |
H A D | gdscript_parser.h | 612 …bool _parse_arguments(Node *p_parent, Vector<Node *> &p_args, bool p_static, bool p_can_codecomple… 615 …Node *_parse_expression(Node *p_parent, bool p_static, bool p_allow_assign = false, bool p_parsing… 617 …Node *_parse_and_reduce_expression(Node *p_parent, bool p_static, bool p_reduce_const = false, boo… 620 PatternNode *_parse_pattern(bool p_static); 621 …d _parse_pattern_block(BlockNode *p_block, Vector<PatternBranchNode *> &p_branches, bool p_static); 625 void _parse_block(BlockNode *p_block, bool p_static);
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdscript/ |
H A D | gdscript_parser.h | 612 …bool _parse_arguments(Node *p_parent, Vector<Node *> &p_args, bool p_static, bool p_can_codecomple… 615 …Node *_parse_expression(Node *p_parent, bool p_static, bool p_allow_assign = false, bool p_parsing… 617 …Node *_parse_and_reduce_expression(Node *p_parent, bool p_static, bool p_reduce_const = false, boo… 620 PatternNode *_parse_pattern(bool p_static); 621 …d _parse_pattern_block(BlockNode *p_block, Vector<PatternBranchNode *> &p_branches, bool p_static); 625 void _parse_block(BlockNode *p_block, bool p_static);
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