Home
last modified time | relevance | path

Searched refs:p_static (Results 1 – 25 of 81) sorted by relevance

1234

/dports/devel/godot2/godot-2.1.6-stable/servers/physics_2d/
H A Dbroad_phase_2d_hash_grid.cpp99 void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) { in _enter_grid() argument
109 if (E->get()._static && p_static) in _enter_grid()
152 if (p_static) { in _enter_grid()
172 if (!p_static) { in _enter_grid()
193 if (E->key()->_static && p_static) in _enter_grid()
246 if (p_static) { in _exit_grid()
269 if (!p_static) { in _exit_grid()
311 if (E->key()->_static && p_static) in _exit_grid()
360 void BroadPhase2DHashGrid::set_static(ID p_id, bool p_static) { in set_static() argument
367 if (e._static == p_static) in set_static()
[all …]
H A Dbroad_phase_2d_hash_grid.h122 void _enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static);
123 void _exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static);
172 virtual void set_static(ID p_id, bool p_static);
H A Dcollision_object_2d_sw.cpp105 void CollisionObject2DSW::_set_static(bool p_static) { in _set_static() argument
106 if (_static == p_static) in _set_static()
108 _static = p_static; in _set_static()
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics_2d/
H A Dbroad_phase_2d_hash_grid.cpp99 void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) { in _enter_grid() argument
109 if (E->get()._static && p_static) in _enter_grid()
152 if (p_static) { in _enter_grid()
172 if (!p_static) { in _enter_grid()
193 if (E->key()->_static && p_static) in _enter_grid()
246 if (p_static) { in _exit_grid()
269 if (!p_static) { in _exit_grid()
311 if (E->key()->_static && p_static) in _exit_grid()
360 void BroadPhase2DHashGrid::set_static(ID p_id, bool p_static) { in set_static() argument
367 if (e._static == p_static) in set_static()
[all …]
H A Dbroad_phase_2d_hash_grid.h122 void _enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static);
123 void _exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static);
172 virtual void set_static(ID p_id, bool p_static);
H A Dcollision_object_2d_sw.cpp105 void CollisionObject2DSW::_set_static(bool p_static) { in _set_static() argument
106 if (_static == p_static) in _set_static()
108 _static = p_static; in _set_static()
/dports/devel/godot/godot-3.2.3-stable/servers/physics_2d/
H A Dbroad_phase_2d_hash_grid.cpp100 void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) { in _enter_grid() argument
110 if (E->get()._static && p_static) in _enter_grid()
153 if (p_static) { in _enter_grid()
173 if (!p_static) { in _enter_grid()
194 if (E->key()->_static && p_static) in _enter_grid()
247 if (p_static) { in _exit_grid()
270 if (!p_static) { in _exit_grid()
312 if (E->key()->_static && p_static) in _exit_grid()
360 void BroadPhase2DHashGrid::set_static(ID p_id, bool p_static) { in set_static() argument
367 if (e._static == p_static) in set_static()
[all …]
H A Dbroad_phase_2d_hash_grid.h123 void _enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static);
124 void _exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static);
173 virtual void set_static(ID p_id, bool p_static);
/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics_2d/
H A Dbroad_phase_2d_hash_grid.cpp100 void BroadPhase2DHashGrid::_enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static) { in _enter_grid() argument
110 if (E->get()._static && p_static) in _enter_grid()
153 if (p_static) { in _enter_grid()
173 if (!p_static) { in _enter_grid()
194 if (E->key()->_static && p_static) in _enter_grid()
247 if (p_static) { in _exit_grid()
270 if (!p_static) { in _exit_grid()
312 if (E->key()->_static && p_static) in _exit_grid()
360 void BroadPhase2DHashGrid::set_static(ID p_id, bool p_static) { in set_static() argument
367 if (e._static == p_static) in set_static()
[all …]
H A Dbroad_phase_2d_hash_grid.h123 void _enter_grid(Element *p_elem, const Rect2 &p_rect, bool p_static);
124 void _exit_grid(Element *p_elem, const Rect2 &p_rect, bool p_static);
173 virtual void set_static(ID p_id, bool p_static);
/dports/devel/godot2/godot-2.1.6-stable/servers/physics/
H A Dbroad_phase_octree.cpp44 void BroadPhaseOctree::set_static(ID p_id, bool p_static) { in set_static() argument
47 …octree.set_pairable(p_id, p_static ? false : true, 1 << it->get_type(), p_static ? 0 : 0xFFFFF); /… in set_static()
H A Dcollision_object_sw.cpp97 void CollisionObjectSW::_set_static(bool p_static) { in _set_static() argument
98 if (_static == p_static) in _set_static()
100 _static = p_static; in _set_static()
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics/
H A Dbroad_phase_octree.cpp44 void BroadPhaseOctree::set_static(ID p_id, bool p_static) { in set_static() argument
47 …octree.set_pairable(p_id, p_static ? false : true, 1 << it->get_type(), p_static ? 0 : 0xFFFFF); /… in set_static()
H A Dcollision_object_sw.cpp97 void CollisionObjectSW::_set_static(bool p_static) { in _set_static() argument
98 if (_static == p_static) in _set_static()
100 _static = p_static; in _set_static()
/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics/
H A Dbroad_phase_octree.cpp45 void BroadPhaseOctree::set_static(ID p_id, bool p_static) { in set_static() argument
48 …octree.set_pairable(p_id, !p_static, 1 << it->get_type(), p_static ? 0 : 0xFFFFF); //pair everythi… in set_static()
H A Dcollision_object_sw.cpp120 void CollisionObjectSW::_set_static(bool p_static) { in _set_static() argument
121 if (_static == p_static) in _set_static()
123 _static = p_static; in _set_static()
/dports/devel/godot/godot-3.2.3-stable/servers/physics/
H A Dbroad_phase_octree.cpp45 void BroadPhaseOctree::set_static(ID p_id, bool p_static) { in set_static() argument
48 …octree.set_pairable(p_id, !p_static, 1 << it->get_type(), p_static ? 0 : 0xFFFFF); //pair everythi… in set_static()
H A Dcollision_object_sw.cpp120 void CollisionObjectSW::_set_static(bool p_static) { in _set_static() argument
121 if (_static == p_static) in _set_static()
123 _static = p_static; in _set_static()
/dports/math/singular/Singular-Release-4-2-1/Singular/
H A Dlibparse.l43 BOOLEAN p_static = FALSE; variable
319 &(IDPACKAGE(pl)->idroot), TRUE, !p_static);
321 if((!p_static) && autoexport)
334 yylplineno, current_pos(0),p_static);
335 if ((!p_static) && (h_top != NULL) && autoexport)
351 p_static ? "local" : "global");
356 p_static=FALSE;
784 ; { p_static = FALSE;
789 . { p_static = FALSE;
/dports/devel/godot2-tools/godot-2.1.6-stable/modules/gdscript/
H A Dgd_parser.cpp140 Node *arg = _parse_expression(p_parent, p_static); in _parse_arguments()
417 if (p_static) { in _parse_expression()
489 if (!_parse_arguments(op, op->arguments, p_static, true)) in _parse_expression()
745 if (!_parse_arguments(op, op->arguments, p_static)) in _parse_expression()
812 if (!_parse_arguments(op, op->arguments, p_static, true)) in _parse_expression()
1698 subexpr = _parse_and_reduce_expression(p_block, p_static); in _parse_block()
1761 _parse_block(cf_if->body, p_static); in _parse_block()
1820 _parse_block(cf_else->body, p_static); in _parse_block()
1843 _parse_block(cf_if->body_else, p_static); in _parse_block()
1882 _parse_block(cf_while->body, p_static); in _parse_block()
[all …]
H A Dgd_parser.h446 …bool _parse_arguments(Node *p_parent, Vector<Node *> &p_args, bool p_static, bool p_can_codecomple…
449 …Node *_parse_expression(Node *p_parent, bool p_static, bool p_allow_assign = false, bool p_parsing…
451 …Node *_parse_and_reduce_expression(Node *p_parent, bool p_static, bool p_reduce_const = false, boo…
453 void _parse_block(BlockNode *p_block, bool p_static);
/dports/devel/godot2/godot-2.1.6-stable/modules/gdscript/
H A Dgd_parser.cpp140 Node *arg = _parse_expression(p_parent, p_static); in _parse_arguments()
417 if (p_static) { in _parse_expression()
489 if (!_parse_arguments(op, op->arguments, p_static, true)) in _parse_expression()
745 if (!_parse_arguments(op, op->arguments, p_static)) in _parse_expression()
812 if (!_parse_arguments(op, op->arguments, p_static, true)) in _parse_expression()
1698 subexpr = _parse_and_reduce_expression(p_block, p_static); in _parse_block()
1761 _parse_block(cf_if->body, p_static); in _parse_block()
1820 _parse_block(cf_else->body, p_static); in _parse_block()
1843 _parse_block(cf_if->body_else, p_static); in _parse_block()
1882 _parse_block(cf_while->body, p_static); in _parse_block()
[all …]
H A Dgd_parser.h446 …bool _parse_arguments(Node *p_parent, Vector<Node *> &p_args, bool p_static, bool p_can_codecomple…
449 …Node *_parse_expression(Node *p_parent, bool p_static, bool p_allow_assign = false, bool p_parsing…
451 …Node *_parse_and_reduce_expression(Node *p_parent, bool p_static, bool p_reduce_const = false, boo…
453 void _parse_block(BlockNode *p_block, bool p_static);
/dports/devel/godot/godot-3.2.3-stable/modules/gdscript/
H A Dgdscript_parser.h612 …bool _parse_arguments(Node *p_parent, Vector<Node *> &p_args, bool p_static, bool p_can_codecomple…
615 …Node *_parse_expression(Node *p_parent, bool p_static, bool p_allow_assign = false, bool p_parsing…
617 …Node *_parse_and_reduce_expression(Node *p_parent, bool p_static, bool p_reduce_const = false, boo…
620 PatternNode *_parse_pattern(bool p_static);
621 …d _parse_pattern_block(BlockNode *p_block, Vector<PatternBranchNode *> &p_branches, bool p_static);
625 void _parse_block(BlockNode *p_block, bool p_static);
/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdscript/
H A Dgdscript_parser.h612 …bool _parse_arguments(Node *p_parent, Vector<Node *> &p_args, bool p_static, bool p_can_codecomple…
615 …Node *_parse_expression(Node *p_parent, bool p_static, bool p_allow_assign = false, bool p_parsing…
617 …Node *_parse_and_reduce_expression(Node *p_parent, bool p_static, bool p_reduce_const = false, boo…
620 PatternNode *_parse_pattern(bool p_static);
621 …d _parse_pattern_block(BlockNode *p_block, Vector<PatternBranchNode *> &p_branches, bool p_static);
625 void _parse_block(BlockNode *p_block, bool p_static);

1234