Searched refs:packDesc (Results 1 – 4 of 4) sorted by relevance
295 packDesc.BindFlags = 0; in D3D11DrawContext()296 packDesc.Width = 512; in D3D11DrawContext()297 packDesc.Height = 512; in D3D11DrawContext()298 packDesc.ArraySize = 1; in D3D11DrawContext()299 packDesc.MipLevels = 1; in D3D11DrawContext()301 packDesc.SampleDesc.Count = 1; in D3D11DrawContext()1478 packDesc.BindFlags = 0; in CopyFramebufferToMemorySync()1479 packDesc.Width = bw; in CopyFramebufferToMemorySync()1480 packDesc.Height = bh; in CopyFramebufferToMemorySync()1481 packDesc.ArraySize = 1; in CopyFramebufferToMemorySync()[all …]
188 yByte packDesc = 0; in readRLEImage() local189 fread(&packDesc, sizeof(yByte), 1, fp); in readRLEImage()191 bool rlePack = (packDesc & rlePackMask); in readRLEImage()192 int rleRep = (int)(packDesc & rleRepMask) + 1; in readRLEImage()