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Searched refs:paddle_solid (Results 1 – 6 of 6) sorted by relevance

/dports/games/lbreakout2/lbreakout2-2.6.5/game/
H A Dpaddle.h54 int paddle_solid( Paddle *paddle );
H A Dpaddle.c188 int paddle_solid( Paddle *paddle ) in paddle_solid() function
H A Dgame.c336 if (!paddle_solid(cur_game->paddles[i])) in game_update()
H A Dextras.c398 if ( paddle_solid( cur_game->paddles[j] ) ) in extras_update()
H A Dballs.c321 if ( !paddle_solid( paddle ) ) return 0; in ball_paddle_contact_possible()
/dports/games/lbreakout2/lbreakout2-2.6.5/client/
H A Dextras.c571 if ( paddle_solid( game->paddles[j] ) ) in client_extras_update()