Searched refs:paddle_solid (Results 1 – 6 of 6) sorted by relevance
54 int paddle_solid( Paddle *paddle );
188 int paddle_solid( Paddle *paddle ) in paddle_solid() function
336 if (!paddle_solid(cur_game->paddles[i])) in game_update()
398 if ( paddle_solid( cur_game->paddles[j] ) ) in extras_update()
321 if ( !paddle_solid( paddle ) ) return 0; in ball_paddle_contact_possible()
571 if ( paddle_solid( game->paddles[j] ) ) in client_extras_update()