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Searched refs:paintedtime (Results 1 – 25 of 66) sorted by relevance

123

/dports/games/quetoo/quetoo-0.6.1/src/
H A Dsnd_mix.c64 lpaintedtime = paintedtime; in S_TransferStereo16()
106 count = (endtime - paintedtime); in S_TransferPaintBuffer()
168 while(paintedtime < endtime){ in S_PaintChannels()
172 end = paintedtime + PAINTBUFFER_SIZE; in S_PaintChannels()
181 if(ps->begin <= paintedtime){ in S_PaintChannels()
192 if(s_rawend < paintedtime){ in S_PaintChannels()
200 for(i = paintedtime; i < stop; i++){ in S_PaintChannels()
206 paintbuffer[i - paintedtime].left = in S_PaintChannels()
207 paintbuffer[i - paintedtime].right = 0; in S_PaintChannels()
214 ltime = paintedtime; in S_PaintChannels()
[all …]
H A Dsnd_main.c47 int paintedtime; // sample pairs variable
210 paintedtime = 0; in S_Init()
584 ch->end = paintedtime + sc->length; in S_IssuePlaysound()
700 if(start < paintedtime){ in S_StartSound()
701 start = paintedtime; in S_StartSound()
704 start = paintedtime + 0.1 * dma.rate; in S_StartSound()
711 ps->begin = paintedtime; in S_StartSound()
874 ch->pos = paintedtime % sc->length; in S_AddLoopSounds()
964 paintedtime = fullsamples; in GetSoundtime()
990 if(paintedtime < soundtime){ in S_Update_()
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/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dsnd_mix.c69 lpaintedtime = paintedtime; in S_TransferStereo16()
114 count = (endtime - paintedtime); in S_TransferPaintBuffer()
185 while (paintedtime < endtime) { in S_PaintChannels()
188 if (endtime - paintedtime > PAINTBUFFER_SIZE) in S_PaintChannels()
189 end = paintedtime + PAINTBUFFER_SIZE; in S_PaintChannels()
196 if (ps->begin <= paintedtime) { in S_PaintChannels()
206 if (s_rawend < paintedtime) { in S_PaintChannels()
215 for (i = paintedtime; i < stop; i++) { in S_PaintChannels()
224 paintbuffer[i - paintedtime].left = in S_PaintChannels()
233 ltime = paintedtime; in S_PaintChannels()
[all …]
H A Dsnd_dma.c65 int paintedtime; // sample PAIRS variable
232 paintedtime = 0; in S_Init()
667 ch->end = paintedtime + sc->length; in S_IssuePlaysound()
778 if (start < paintedtime) { in S_StartSound()
779 start = paintedtime; in S_StartSound()
791 ps->begin = paintedtime; in S_StartSound()
1050 if (s_rawend < paintedtime) in S_RawSamples()
1051 s_rawend = paintedtime; in S_RawSamples()
1223 paintedtime = fullsamples; in GetSoundtime()
1250 if (paintedtime < soundtime) { in S_Update_()
[all …]
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dsnd_mix.c63 lpaintedtime = paintedtime; in S_TransferStereo16()
110 count = (endtime - paintedtime); in S_TransferPaintBuffer()
185 while (paintedtime < endtime) in S_PaintChannels()
190 end = paintedtime + PAINTBUFFER_SIZE; in S_PaintChannels()
198 if (ps->begin <= paintedtime) in S_PaintChannels()
210 if (s_rawend < paintedtime) in S_PaintChannels()
222 for (i=paintedtime ; i<stop ; i++) in S_PaintChannels()
233 paintbuffer[i-paintedtime].left = in S_PaintChannels()
234 paintbuffer[i-paintedtime].right = 0; in S_PaintChannels()
243 ltime = paintedtime; in S_PaintChannels()
[all …]
H A Dsnd_dma.c65 int paintedtime; // sample PAIRS variable
232 paintedtime = 0; in S_Init()
667 ch->end = paintedtime + sc->length; in S_IssuePlaysound()
778 if (start < paintedtime) { in S_StartSound()
779 start = paintedtime; in S_StartSound()
791 ps->begin = paintedtime; in S_StartSound()
1050 if (s_rawend < paintedtime) in S_RawSamples()
1051 s_rawend = paintedtime; in S_RawSamples()
1223 paintedtime = fullsamples; in GetSoundtime()
1250 if (paintedtime < soundtime) { in S_Update_()
[all …]
/dports/games/q2pro/q2pro/source/
H A Dsnd_mix.c112 lpaintedtime = paintedtime; in S_TransferStereo16()
159 count = (endtime - paintedtime); in S_TransferPaintBuffer()
234 while (paintedtime < endtime) in S_PaintChannels()
239 end = paintedtime + PAINTBUFFER_SIZE; in S_PaintChannels()
247 if (ps->begin <= paintedtime) in S_PaintChannels()
259 if (s_rawend < paintedtime) in S_PaintChannels()
271 for (i=paintedtime ; i<stop ; i++) in S_PaintChannels()
282 paintbuffer[i-paintedtime].left = 0; in S_PaintChannels()
283 paintbuffer[i-paintedtime].right = 0; in S_PaintChannels()
292 ltime = paintedtime; in S_PaintChannels()
[all …]
H A Dsnd_dma.c58 int paintedtime; // sample PAIRS variable
217 paintedtime = 0; in S_Init()
781 if( start < paintedtime ) { in S_StartSound()
782 start = paintedtime; in S_StartSound()
792 ps->begin = paintedtime; in S_StartSound()
997 if (s_rawend < paintedtime) in S_RawSamples()
998 s_rawend = paintedtime; in S_RawSamples()
1176 if (paintedtime > 0x40000000) in GetSoundtime()
1179 paintedtime = fullsamples; in GetSoundtime()
1206 if (paintedtime < soundtime) in S_Update_()
[all …]
/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dsnd_mix.c73 lpaintedtime = paintedtime; in S_TransferStereo16()
109 count = (endtime - paintedtime) * shm->channels; in S_TransferPaintBuffer()
111 out_idx = paintedtime * shm->channels & out_mask; in S_TransferPaintBuffer()
181 while (paintedtime < endtime) in S_PaintChannels()
185 if (endtime - paintedtime > PAINTBUFFER_SIZE) in S_PaintChannels()
186 end = paintedtime + PAINTBUFFER_SIZE; in S_PaintChannels()
203 ltime = paintedtime; in S_PaintChannels()
244 for (i=0; i<end-paintedtime; i++) in S_PaintChannels()
251 if (s_rawend >= paintedtime) in S_PaintChannels()
258 for (i = paintedtime; i < stop; i++) in S_PaintChannels()
[all …]
H A Dsnd_dma.c72 int paintedtime; /* sample PAIRS */ variable
349 if (channel->end - paintedtime < life_left) { in SND_PickChannel()
350 life_left = channel->end - paintedtime; in SND_PickChannel()
455 target_chan->end = paintedtime + sc->length; in S_StartSound()
543 if (s_rawend < paintedtime) in S_RawSamples()
544 s_rawend = paintedtime; in S_RawSamples()
646 ss->end = paintedtime + sc->length; in S_StaticSound()
724 if (paintedtime > 0x40000000) in GetSoundtime()
727 paintedtime = fullsamples; in GetSoundtime()
748 if (paintedtime < soundtime) { in S_Update_()
[all …]
/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dsnd_mix.c69 lpaintedtime = paintedtime; in S_TransferStereo16()
105 count = (endtime - paintedtime) * shm->channels; in S_TransferPaintBuffer()
180 while (paintedtime < endtime) in S_PaintChannels()
184 if (endtime - paintedtime > PAINTBUFFER_SIZE) in S_PaintChannels()
185 end = paintedtime + PAINTBUFFER_SIZE; in S_PaintChannels()
188 if (s_rawend < paintedtime) in S_PaintChannels()
199 for (i = paintedtime; i < stop; i++) in S_PaintChannels()
210 paintbuffer[i - paintedtime].left = in S_PaintChannels()
211 paintbuffer[i - paintedtime].right = 0; in S_PaintChannels()
227 ltime = paintedtime; in S_PaintChannels()
[all …]
H A Dsnd_dma.c68 int paintedtime; // sample PAIRS variable
457 if (snd_channels[ch_idx].end - paintedtime < life_left) in SND_PickChannel()
459 life_left = snd_channels[ch_idx].end - paintedtime; in SND_PickChannel()
584 target_chan->end = paintedtime + sc->length; in S_StartSound()
732 ss->end = paintedtime + sc->length; in S_StaticSound()
808 if (s_rawend < paintedtime) in S_RawSamples()
809 s_rawend = paintedtime; in S_RawSamples()
994 if (paintedtime > 0x40000000) in GetSoundtime()
997 paintedtime = fullsamples; in GetSoundtime()
1031 if (paintedtime < soundtime) in S_Update_()
[all …]
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dsnd_mix.c65 lpaintedtime = paintedtime; in S_TransferStereo16()
101 count = (endtime - paintedtime) * shm->channels; in S_TransferPaintBuffer()
103 out_idx = paintedtime * shm->channels & out_mask; in S_TransferPaintBuffer()
345 while (paintedtime < endtime) in S_PaintChannels()
349 if (endtime - paintedtime > PAINTBUFFER_SIZE) in S_PaintChannels()
350 end = paintedtime + PAINTBUFFER_SIZE; in S_PaintChannels()
367 ltime = paintedtime; in S_PaintChannels()
408 for (i=0; i<end-paintedtime; i++) in S_PaintChannels()
423 if (s_rawend >= paintedtime) in S_PaintChannels()
430 for (i = paintedtime; i < stop; i++) in S_PaintChannels()
[all …]
H A Dsnd_dma.c59 int paintedtime; // sample PAIRS variable
374 if (snd_channels[ch_idx].end - paintedtime < life_left) in SND_PickChannel()
376 life_left = snd_channels[ch_idx].end - paintedtime; in SND_PickChannel()
488 target_chan->end = paintedtime + sc->length; in S_StartSound()
619 ss->end = paintedtime + sc->length; in S_StaticSound()
699 if (s_rawend < paintedtime) in S_RawSamples()
700 s_rawend = paintedtime; in S_RawSamples()
885 if (paintedtime > 0x40000000) in GetSoundtime()
888 paintedtime = fullsamples; in GetSoundtime()
920 if (paintedtime < soundtime) in S_Update_()
[all …]
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dsnd_mix.c114 lpaintedtime = paintedtime; in S_TransferStereo16()
161 count = (endtime - paintedtime); in S_TransferPaintBuffer()
236 while (paintedtime < endtime) in S_PaintChannels()
241 end = paintedtime + PAINTBUFFER_SIZE; in S_PaintChannels()
249 if (ps->begin <= paintedtime) in S_PaintChannels()
261 if (s_rawend < paintedtime) in S_PaintChannels()
273 for (i=paintedtime ; i<stop ; i++) in S_PaintChannels()
284 paintbuffer[i-paintedtime].left = in S_PaintChannels()
285 paintbuffer[i-paintedtime].right = 0; in S_PaintChannels()
294 ltime = paintedtime; in S_PaintChannels()
[all …]
H A Dsnd_dma.c57 int paintedtime; // sample PAIRS variable
149 paintedtime = 0; in S_Init()
699 if (start < paintedtime) in S_StartSound()
701 start = paintedtime; in S_StartSound()
715 ps->begin = paintedtime; in S_StartSound()
919 if (s_rawend < paintedtime) in S_RawSamples()
920 s_rawend = paintedtime; in S_RawSamples()
1099 if (paintedtime > 0x40000000) in GetSoundtime()
1102 paintedtime = fullsamples; in GetSoundtime()
1129 if (paintedtime < soundtime) in S_Update_()
[all …]
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dsnd_mix.c114 lpaintedtime = paintedtime; in S_TransferStereo16()
161 count = (endtime - paintedtime); in S_TransferPaintBuffer()
236 while (paintedtime < endtime) in S_PaintChannels()
241 end = paintedtime + PAINTBUFFER_SIZE; in S_PaintChannels()
249 if (ps->begin <= paintedtime) in S_PaintChannels()
261 if (s_rawend < paintedtime) in S_PaintChannels()
273 for (i=paintedtime ; i<stop ; i++) in S_PaintChannels()
284 paintbuffer[i-paintedtime].left = in S_PaintChannels()
285 paintbuffer[i-paintedtime].right = 0; in S_PaintChannels()
294 ltime = paintedtime; in S_PaintChannels()
[all …]
H A Dsnd_dma.c57 int paintedtime; // sample PAIRS variable
149 paintedtime = 0; in S_Init()
699 if (start < paintedtime) in S_StartSound()
701 start = paintedtime; in S_StartSound()
715 ps->begin = paintedtime; in S_StartSound()
947 if (s_rawend < paintedtime) in S_RawSamples()
948 s_rawend = paintedtime; in S_RawSamples()
1127 if (paintedtime > 0x40000000) in GetSoundtime()
1130 paintedtime = fullsamples; in GetSoundtime()
1157 if (paintedtime < soundtime) in S_Update_()
[all …]
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dsnd_mix.c114 lpaintedtime = paintedtime; in S_TransferStereo16()
161 count = (endtime - paintedtime); in S_TransferPaintBuffer()
236 while (paintedtime < endtime) in S_PaintChannels()
241 end = paintedtime + PAINTBUFFER_SIZE; in S_PaintChannels()
249 if (ps->begin <= paintedtime) in S_PaintChannels()
261 if (s_rawend < paintedtime) in S_PaintChannels()
273 for (i=paintedtime ; i<stop ; i++) in S_PaintChannels()
284 paintbuffer[i-paintedtime].left = in S_PaintChannels()
285 paintbuffer[i-paintedtime].right = 0; in S_PaintChannels()
294 ltime = paintedtime; in S_PaintChannels()
[all …]
H A Dsnd_dma.c57 int paintedtime; // sample PAIRS variable
149 paintedtime = 0; in S_Init()
699 if (start < paintedtime) in S_StartSound()
701 start = paintedtime; in S_StartSound()
715 ps->begin = paintedtime; in S_StartSound()
947 if (s_rawend < paintedtime) in S_RawSamples()
948 s_rawend = paintedtime; in S_RawSamples()
1127 if (paintedtime > 0x40000000) in GetSoundtime()
1130 paintedtime = fullsamples; in GetSoundtime()
1157 if (paintedtime < soundtime) in S_Update_()
[all …]
/dports/games/r1q2/r1q2-8012_5/client/
H A Dsnd_mix.c111 lpaintedtime = paintedtime; in S_TransferStereo16()
158 count = (endtime - paintedtime); in S_TransferPaintBuffer()
233 while (paintedtime < endtime) in S_PaintChannels()
238 end = paintedtime + PAINTBUFFER_SIZE; in S_PaintChannels()
246 if (ps->begin <= paintedtime) in S_PaintChannels()
258 if (s_rawend < paintedtime) in S_PaintChannels()
270 for (i=paintedtime ; i<stop ; i++) in S_PaintChannels()
281 paintbuffer[i-paintedtime].left = in S_PaintChannels()
282 paintbuffer[i-paintedtime].right = 0; in S_PaintChannels()
291 ltime = paintedtime; in S_PaintChannels()
[all …]
H A Dsnd_dma.c64 int paintedtime; // sample PAIRS variable
239 paintedtime = 0; in S_Init()
995 if (start < paintedtime) in S_StartSound()
997 start = paintedtime; in S_StartSound()
1011 ps->begin = paintedtime; in S_StartSound()
1284 if (s_rawend < paintedtime) in S_RawSamples()
1285 s_rawend = paintedtime; in S_RawSamples()
1833 if (paintedtime > 0x40000000) in GetSoundtime()
1836 paintedtime = fullsamples; in GetSoundtime()
1863 if (paintedtime < soundtime) in S_Update_()
[all …]
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dsnd_mix.c81 lpaintedtime = paintedtime; in S_TransferStereo16()
164 count = (endtime - paintedtime) * shm->channels; in S_TransferPaintBuffer()
166 out_idx = paintedtime * shm->channels & out_mask; in S_TransferPaintBuffer()
235 int il = paintedtime; in S_TransferPaintBuffer()
236 int ir = endtime - paintedtime; in S_TransferPaintBuffer()
272 while (paintedtime < endtime) in S_PaintChannels()
276 if (endtime - paintedtime > PAINTBUFFER_SIZE) in S_PaintChannels()
277 end = paintedtime + PAINTBUFFER_SIZE; in S_PaintChannels()
280 Q_memset(paintbuffer, 0, (end - paintedtime) * sizeof(portable_samplepair_t)); in S_PaintChannels()
294 ltime = paintedtime; in S_PaintChannels()
[all …]
H A Dsnd_dma.c59 int paintedtime; // sample PAIRS variable
379 if (channels[ch_idx].end - paintedtime < life_left) in SND_PickChannel()
381 life_left = channels[ch_idx].end - paintedtime; in SND_PickChannel()
499 target_chan->end = paintedtime + sc->length; in S_StartSound()
656 ss->end = paintedtime + sc->length; in S_StaticSound()
836 if (paintedtime > 0x40000000) in GetSoundtime()
839 paintedtime = fullsamples; in GetSoundtime()
888 if (paintedtime < soundtime) in S_Update_()
891 paintedtime = soundtime; in S_Update_()
/dports/games/tenebrae/tenebrae_0/
H A Dsnd_mix.c80 lpaintedtime = paintedtime; in S_TransferStereo16()
154 lpaintedtime = paintedtime; in S_TransferPaintBuffer()
297 count = (endtime - paintedtime) * shm->channels; in S_TransferPaintBuffer()
299 out_idx = paintedtime * shm->channels & out_mask; in S_TransferPaintBuffer()
361 while (paintedtime < endtime) in S_PaintChannels()
365 if (endtime - paintedtime > PAINTBUFFER_SIZE) in S_PaintChannels()
366 end = paintedtime + PAINTBUFFER_SIZE; in S_PaintChannels()
369 Q_memset(paintbuffer, 0, (end - paintedtime) * sizeof(portable_samplepair_t)); in S_PaintChannels()
383 ltime = paintedtime; in S_PaintChannels()
422 paintedtime = end; in S_PaintChannels()

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