Searched refs:paletteDirty (Results 1 – 5 of 5) sorted by relevance
156 bool paletteDirty; member
155 bool paletteDirty; member
686 bool paletteDirty = mspal.memcmp(paletteDump); in invalidate() local687 if(paletteDirty) in invalidate()699 if(it->second->getTextureMode() == TEXMODE_4X4 && paletteDirty) in invalidate()
927 glRenderer->paletteDirty = true; in GBAVideoGLRendererReset()963 glRenderer->paletteDirty = true; in GBAVideoGLRendererWritePalette()1373 if (glRenderer->paletteDirty) { in GBAVideoGLRendererDrawScanline()1379 glRenderer->paletteDirty = false; in GBAVideoGLRendererDrawScanline()1458 if (glRenderer->paletteDirty) { in _drawScanlines()1951 renderer->paletteDirty = true; in GBAVideoGLRendererSetScale()
938 glRenderer->paletteDirty = true; in GBAVideoGLRendererReset()963 glRenderer->paletteDirty = true; in GBAVideoGLRendererWritePalette()1317 …if (glRenderer->paletteDirty || _needsVramUpload(glRenderer, y) || glRenderer->oamDirty || glRende… in GBAVideoGLRendererDrawScanline()1362 if (glRenderer->paletteDirty) { in GBAVideoGLRendererDrawScanline()1366 glRenderer->paletteDirty = false; in GBAVideoGLRendererDrawScanline()1889 renderer->paletteDirty = true; in GBAVideoGLRendererSetScale()