/dports/games/scummvm/scummvm-2.5.1/engines/dragons/ |
H A D | screen.cpp | 317 assert(paletteNum < DRAGONS_NUM_PALETTES); in updatePaletteTransparency() 321 if (paletteNum == 0) { in updatePaletteTransparency() 340 paletteNum &= ~0x8000; in loadPalette() 342 if (paletteNum == 0) { in loadPalette() 346 if (paletteNum == 2 || paletteNum == 4 || paletteNum == 5) { in loadPalette() 347 _palettes[paletteNum][2] = 0; in loadPalette() 348 _palettes[paletteNum][3] = 0; in loadPalette() 350 if (paletteNum == 1) { in loadPalette() 351 _palettes[paletteNum][2] = 1; in loadPalette() 352 _palettes[paletteNum][3] = 0; in loadPalette() [all …]
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H A D | screen.h | 86 void loadPalette(uint16 paletteNum, const byte *palette); 87 byte *getPalette(uint16 paletteNum); 88 void setPaletteRecord(uint16 paletteNum, uint16 offset, uint16 newValue); 89 …void updatePaletteTransparency(uint16 paletteNum, uint16 startOffset, uint16 endOffset, bool isTra…
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/lure/ |
H A D | palette.cpp | 209 Palette &PaletteCollection::getPalette(uint8 paletteNum) { in getPalette() argument 210 if (paletteNum >= _numPalettes) in getPalette() 212 return *_palettes[paletteNum]; in getPalette()
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H A D | palette.h | 65 Palette &getPalette(uint8 paletteNum);
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/dports/games/scummvm/scummvm-2.5.1/engines/lure/ |
H A D | palette.cpp | 221 Palette &PaletteCollection::getPalette(uint8 paletteNum) { in getPalette() argument 222 if (paletteNum >= _numPalettes) in getPalette() 224 return *_palettes[paletteNum]; in getPalette()
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H A D | palette.h | 65 Palette &getPalette(uint8 paletteNum);
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/dports/games/libretro-stella2014/stella2014-libretro-64f9364/stella/src/emucore/ |
H A D | Console.cxx | 374 int paletteNum = 0; in setPalette() local 376 paletteNum = 0; in setPalette() 378 paletteNum = 1; in setPalette() 380 paletteNum = 2; in setPalette() 384 (myDisplayFormat.compare(0, 3, "PAL") == 0) ? palettes[paletteNum][1] : in setPalette() 385 (myDisplayFormat.compare(0, 5, "SECAM") == 0) ? palettes[paletteNum][2] : in setPalette() 386 palettes[paletteNum][0]; in setPalette()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ |
H A D | resources.cpp | 385 bool TLib::getPalette(int paletteNum, byte *palData, uint *startNum, uint *numEntries) { in getPalette() argument 387 byte *dataIn = getResource(RES_PALETTE, 0, paletteNum, true); in getPalette() 497 void ResourceManager::getPalette(int paletteNum, byte *palData, uint *startNum, uint *numEntries, b… in getPalette() argument 499 if (_libList[idx]->getPalette(paletteNum, palData, startNum, numEntries)) in getPalette() 504 error("Unknown palette resource %d", paletteNum); in getPalette()
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H A D | resources.h | 163 bool getPalette(int paletteNum, byte *palData, uint *startNum, uint *numEntries); 178 …void getPalette(int paletteNum, byte *palData, uint *startNum, uint *numEntries, bool suppressErro…
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H A D | core.h | 370 ScenePalette(int paletteNum); 373 bool loadPalette(int paletteNum);
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H A D | core.cpp | 1317 ScenePalette::ScenePalette(int paletteNum) { in ScenePalette() argument 1323 loadPalette(paletteNum); in ScenePalette() 1326 bool ScenePalette::loadPalette(int paletteNum) { in loadPalette() argument 1327 byte *palData = g_resourceManager->getResource(RES_PALETTE, paletteNum, 0, true); in loadPalette()
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ |
H A D | resources.cpp | 440 bool TLib::getPalette(int paletteNum, byte *palData, uint *startNum, uint *numEntries) { in getPalette() argument 442 byte *dataIn = getResource(RES_PALETTE, 0, paletteNum, true); in getPalette() 552 void ResourceManager::getPalette(int paletteNum, byte *palData, uint *startNum, uint *numEntries, b… in getPalette() argument 554 if (_libList[idx]->getPalette(paletteNum, palData, startNum, numEntries)) in getPalette() 559 error("Unknown palette resource %d", paletteNum); in getPalette()
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H A D | resources.h | 163 bool getPalette(int paletteNum, byte *palData, uint *startNum, uint *numEntries); 178 …void getPalette(int paletteNum, byte *palData, uint *startNum, uint *numEntries, bool suppressErro…
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H A D | core.h | 370 ScenePalette(int paletteNum); 373 bool loadPalette(int paletteNum);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/scalpel/tsage/ |
H A D | resources.cpp | 298 void TLib::getPalette(byte palette[PALETTE_SIZE], int paletteNum) { in getPalette() argument 300 Common::SeekableReadStream *stream = getResource(RES_PALETTE, paletteNum, 0, true); in getPalette()
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H A D | resources.h | 132 void getPalette(byte palette[PALETTE_SIZE], int paletteNum);
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/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/scalpel/tsage/ |
H A D | resources.cpp | 298 void TLib::getPalette(byte palette[PALETTE_SIZE], int paletteNum) { in getPalette() argument 300 Common::SeekableReadStream *stream = getResource(RES_PALETTE, paletteNum, 0, true); in getPalette()
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H A D | resources.h | 132 void getPalette(byte palette[PALETTE_SIZE], int paletteNum);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/blue_force/ |
H A D | blueforce_logic.h | 237 void add2Faders(const byte *arrBufferRGB, int step, int paletteNum, Action *action); 238 …void transition(const byte *arrBufferRGB, int arg8, int paletteNum, Action *action, int fromColor1…
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H A D | blueforce_logic.cpp | 899 void PalettedScene::add2Faders(const byte *arrBufferRGB, int step, int paletteNum, Action *action) { in add2Faders() argument 901 _palette.loadPalette(paletteNum); in add2Faders() 906 void PalettedScene::transition(const byte *arrBufferRGB, int percent, int paletteNum, Action *actio… in transition() argument 910 _palette.loadPalette(paletteNum); in transition()
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/blue_force/ |
H A D | blueforce_logic.h | 237 void add2Faders(const byte *arrBufferRGB, int step, int paletteNum, Action *action); 238 …void transition(const byte *arrBufferRGB, int arg8, int paletteNum, Action *action, int fromColor1…
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H A D | blueforce_logic.cpp | 911 void PalettedScene::add2Faders(const byte *arrBufferRGB, int step, int paletteNum, Action *action) { in add2Faders() argument 913 _palette.loadPalette(paletteNum); in add2Faders() 918 void PalettedScene::transition(const byte *arrBufferRGB, int percent, int paletteNum, Action *actio… in transition() argument 922 _palette.loadPalette(paletteNum); in transition()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | v_video.c | 513 int paletteNum = (V_GetMode() == VID_MODEGL ? 0 : currentPaletteIndex); in V_UpdateTrueColorPalette() local 567 V_Palette32 = Palettes32 + paletteNum*256*VID_NUMCOLORWEIGHTS; in V_UpdateTrueColorPalette() 597 V_Palette16 = Palettes16 + paletteNum*256*VID_NUMCOLORWEIGHTS; in V_UpdateTrueColorPalette() 627 V_Palette15 = Palettes15 + paletteNum*256*VID_NUMCOLORWEIGHTS; in V_UpdateTrueColorPalette()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | v_video.c | 530 int paletteNum = currentPaletteIndex; in V_UpdateTrueColorPalette() local 581 V_Palette16 = Palettes16 + paletteNum*256*VID_NUMCOLORWEIGHTS; in V_UpdateTrueColorPalette()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | v_video.c | 698 int paletteNum = (V_GetMode() == VID_MODEGL ? 0 : currentPaletteIndex); in V_UpdateTrueColorPalette() local 752 V_Palette32 = Palettes32 + paletteNum*256*VID_NUMCOLORWEIGHTS; in V_UpdateTrueColorPalette() 782 V_Palette16 = Palettes16 + paletteNum*256*VID_NUMCOLORWEIGHTS; in V_UpdateTrueColorPalette() 812 V_Palette15 = Palettes15 + paletteNum*256*VID_NUMCOLORWEIGHTS; in V_UpdateTrueColorPalette()
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