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Searched refs:palookupfog (Results 1 – 10 of 10) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dpremap.cpp2740 flut0 = palookupfog[0]; in G_SetFog()
2741 flut30 = palookupfog[30]; in G_SetFog()
2742 flut33 = palookupfog[33]; in G_SetFog()
2744 flut8 = palookupfog[8]; in G_SetFog()
2757 palookupfog[0] = flut0; in G_SetFog()
2761 palookupfog[8] = flut8; in G_SetFog()
2772 palookupfog[0] = palookupfog[50]; in G_SetFog()
2773 palookupfog[30] = palookupfog[51]; in G_SetFog()
2774 palookupfog[33] = palookupfog[51]; in G_SetFog()
2775 palookupfog[23] = palookupfog[51]; in G_SetFog()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dscreen.cpp189 palookupfog[1].r = 255; in scrLoadPLUs()
190 palookupfog[1].g = 255; in scrLoadPLUs()
191 palookupfog[1].b = 255; in scrLoadPLUs()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dpalette.cpp36 palette_t palookupfog[MAXPALOOKUPS]; variable
677 palookupfog[palnum].r = r; in paletteMakeLookupTable()
678 palookupfog[palnum].g = g; in paletteMakeLookupTable()
679 palookupfog[palnum].b = b; in paletteMakeLookupTable()
H A Dpolymost.cpp528 fogtable[i].r = palookupfog[i].r * (1.f/255.f); in polymost_glreset()
529 fogtable[i].g = palookupfog[i].g * (1.f/255.f); in polymost_glreset()
530 fogtable[i].b = palookupfog[i].b * (1.f/255.f); in polymost_glreset()
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dlight.cpp118 palookupfog[kPalRedBrite] = { 248, 32, 0, 0 }; in LoadPaletteLookups()
120 palookupfog[kPalGreenBrite] = { 248, 32, 0, 0 }; in LoadPaletteLookups()
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine_priv.h55 extern palette_t palookupfog[MAXPALOOKUPS];
H A Dmdsprite.c789 draw.fogcolour.r = (float)palookupfog[gfogpalnum].r / 63.f; in md2draw()
790 draw.fogcolour.g = (float)palookupfog[gfogpalnum].g / 63.f; in md2draw()
791 draw.fogcolour.b = (float)palookupfog[gfogpalnum].b / 63.f; in md2draw()
1081 draw.fogcolour.r = (float)palookupfog[gfogpalnum].r / 63.f; in md3draw()
1082 draw.fogcolour.g = (float)palookupfog[gfogpalnum].g / 63.f; in md3draw()
1083 draw.fogcolour.b = (float)palookupfog[gfogpalnum].b / 63.f; in md3draw()
1950 draw.fogcolour.r = (float)palookupfog[gfogpalnum].r / 63.f; in voxdraw()
1951 draw.fogcolour.g = (float)palookupfog[gfogpalnum].g / 63.f; in voxdraw()
1952 draw.fogcolour.b = (float)palookupfog[gfogpalnum].b / 63.f; in voxdraw()
H A Dengine.c79 palette_t palookupfog[MAXPALOOKUPS]; variable
9769 palookupfog[palnum].r = 0; in makepalookup()
9770 palookupfog[palnum].g = 0; in makepalookup()
9771 palookupfog[palnum].b = 0; in makepalookup()
9789 palookupfog[palnum].r = r; in makepalookup()
9790 palookupfog[palnum].g = g; in makepalookup()
9791 palookupfog[palnum].b = b; in makepalookup()
H A Dpolymost.c1144 draw.fogcolour.r = (float)palookupfog[gfogpalnum].r / 63.f; in drawpoly()
1145 draw.fogcolour.g = (float)palookupfog[gfogpalnum].g / 63.f; in drawpoly()
1146 draw.fogcolour.b = (float)palookupfog[gfogpalnum].b / 63.f; in drawpoly()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dpalette.h90 extern palette_t palookupfog[MAXPALOOKUPS];