Searched refs:panActive (Results 1 – 6 of 6) sorted by relevance
355 … dollyControlModifiers(evNoModifier), panControlModifiers(evNoModifier), panActive(false) { } in virtualGizmo3DClass()372 panActive = true; in mouse()377 panActive = false; in mouse()392 if( this->tbActive || dollyActive || panActive) VGIZMO_BASE_CLASS::motion(x,y);411 if (panActive) updatePan(); in update()506 bool isPanActive() { return panActive; } in isPanActive()513 else if (panControlModifiers & mod) panActive = true; in motionImmediateMode()524 bool panActive; variable
649 return m_flickState == panActive || m_flickState == flickActive; in isPanActive()782 m_flickState = panActive; in setFlickEnabled()1704 setFlickState(panActive); in panStateMachine()1707 case panActive: in panStateMachine()1729 setFlickState(panActive); in panStateMachine()1741 case panActive: in panStateMachine()1744 if (lastState != panActive) in panStateMachine()1856 } else if (m_flickState == panActive) { in stopPan()
124 Q_PROPERTY(bool panActive READ isPanActive NOTIFY panActiveChanged)385 panActive, enumerator
630 bool panActive; variable723 …if (mouseDrag(MOUSE_PAN, (UDWORD *)&panMouseX, (UDWORD *)&panMouseY) && !rotActive && !panActive &… in processMouseClickInput()727 panActive = true; in processMouseClickInput()1179 if (panActive) in displayWorld()1182 panActive = false; in displayWorld()
56 …aced isPanActive and isPinchActive properties with \l[QML]{QtLocation::MapGestureArea::}{panActive}
1796 Property { name: "panActive"; type: "bool"; isReadonly: true }