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Searched refs:panel_attack (Results 1 – 4 of 4) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgame.h195 Image *panel_attack; variable
H A Dgame.cpp143 panel_attack = NULL; in Game()
1466 panel_attack = icons->copy(272, 0, 16, 16); in loadOldImages()
2105 panel_attack = icons->copy(272, 0, 16, 16); in loadImages()
2131 panel_bigattack = panel_attack; in loadImages()
2134 panel_twoattack = panel_attack; in loadImages()
H A Dgui.cpp635 …this->button_attack = new ImageButton(xpos, ypos, game_g->panel_attack, "view army weapon stocks\n… in setup()
H A Dgamestate.cpp1919 mouse_image = game_g->panel_attack; in draw()