Searched refs:panel_bigfactory (Results 1 – 3 of 3) sorted by relevance
203 Image *panel_bigfactory; variable
153 panel_bigfactory = NULL; in Game()1489 panel_bigfactory = icons->copy(128, 48, 32, 16); in loadOldImages()2128 panel_bigfactory = panel_factory; in loadImages()
982 …this->button_bigfactory = new ImageButton(33, 0, 32, 16, game_g->panel_bigfactory, "return to main… in setup()