Searched refs:partial_elementstocks (Results 1 – 2 of 2) sorted by relevance
372 int partial_elementstocks[N_ID]; // saved variable
938 this->partial_elementstocks[i] = 0; in initTowerStuff()1955 this->partial_elementstocks[i] += element_multiplier_c * n_gatherers * looptime; in doPlayer()1956 while( this->partial_elementstocks[i] > mine_rate_c * gameticks_per_hour_c ) { in doPlayer()1958 this->partial_elementstocks[i] -= mine_rate_c * gameticks_per_hour_c; in doPlayer()2896 …stream << "<partial_elementstocks element_id=\"" << i << "\" n=\"" << partial_elementstocks[i] << … in saveState()3129 partial_elementstocks[element_id] = n; in loadStateParseXMLNode()