/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | particles.h | 12 particle_bubble, enumerator
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H A D | cl_newfx.c | 476 particle_bubble, in CL_BubbleTrail2()
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H A D | cl_fxmax.c | 63 re.SetParticlePicture(particle_bubble, "particles/bubble.tga"); in SetParticleImages() 3200 particle_bubble, in CL_BubbleTrail()
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H A D | cl_fx.c | 2484 re.SetParticlePicture(particle_bubble, "particles/bubble.tga"); in SetParticleImages()
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | particles.h | 12 particle_bubble, enumerator
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H A D | cl_newfx.c | 476 particle_bubble, in CL_BubbleTrail2()
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H A D | cl_fxmax.c | 63 re.SetParticlePicture(particle_bubble, "particles/bubble.tga"); in SetParticleImages() 3200 particle_bubble, in CL_BubbleTrail()
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H A D | cl_fx.c | 2484 re.SetParticlePicture(particle_bubble, "particles/bubble.tga"); in SetParticleImages()
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | particles.h | 12 particle_bubble, enumerator
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H A D | cl_fx.c | 2523 particleType = particle_bubble; in CL_ParticleEffect() 2600 particleType = particle_bubble; in CL_ParticleEffect2() 2678 particleType = particle_bubble; in CL_ParticleEffect3() 3177 img = particle_bubble; in CL_ExplosionParticles() 3435 particle_bubble, in CL_BlasterParticlesColor() 3526 particle_bubble, in CL_BlasterTrail() 3586 particle_bubble, in CL_BlasterTrailColor() 3646 particle_bubble, in CL_HyperBlasterTrail() 3693 particle_bubble, in CL_BlasterTracer() 4006 particle_bubble, in CL_DiminishingTrail() [all …]
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H A D | cl_newfx.c | 512 particle_bubble, in CL_BubbleTrail2() 1219 particleType = particle_bubble; in CL_Widowbeamout() 1450 particleType = particle_bubble; in CL_WidowSplash()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | particles.h | 17 particle_bubble, enumerator
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H A D | cl_newfx.c | 237 particle_bubble, in CL_BubbleTrail2()
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H A D | cl_fx.c | 88 re.SetParticlePicture(particle_bubble, "particles/bubble.png"); in SetParticleImages() 3031 img = particle_bubble; in CL_ExplosionParticles() 3370 particle_bubble, in CL_DiminishingTrail() 3944 particle_bubble, in CL_BubbleTrail()
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_fx.c | 1597 particleType = particle_bubble; in CL_TeleporterParticles() 1719 particleType = particle_bubble; in CL_LogoutEffect() 1838 particleType = particle_bubble; in CL_ItemRespawnParticles() 1962 img = particle_bubble; in CL_ExplosionParticles() 2145 particleType = particle_bubble; in CL_BlasterParticles() 2183 particleType = particle_bubble; in CL_BlasterParticlesColor() 2260 particleType = particle_bubble; in CL_BlasterTrail() 2297 particleType = particle_bubble; in CL_BlasterTrailColor() 2341 particleType = particle_bubble; in CL_HyperBlasterTrail() 2536 particleType = particle_bubble; in CL_FlagTrail() [all …]
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H A D | cl_newfx.c | 372 particle_bubble, in CL_BubbleTrail2() 1034 particleType = particle_bubble; in CL_Widowbeamout() 1249 particleType = particle_bubble; in CL_WidowSplash()
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H A D | client.h | 515 particle_bubble, particle_bubblesplash, particle_waterexplode, enumerator
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