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Searched refs:particle_smoke (Results 1 – 16 of 16) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Weapons.ocd/Bow.ocd/FireArrow.ocd/
H A DScript.c60 var particle_smoke = Particles_Smoke(); in FxIntBurningTimer() local
61 particle_smoke.Size = PV_Linear(PV_Random(1, 3), PV_Random(2, 4)); in FxIntBurningTimer()
62 …(y - 1, y + 1), PV_Random(-2, 2), PV_Random(-2, 2), 40 + Random(20), particle_smoke, burn_level / … in FxIntBurningTimer()
/dports/games/quake2lnx/quake2-r0.16.2/src/client/
H A Dparticles.h7 particle_smoke, enumerator
H A Dcl_fxmax.c58 re.SetParticlePicture(particle_smoke, "particles/smoke.tga"); in SetParticleImages()
1137 particle_smoke, in CL_SpeedTrail()
1190 particle_smoke, in CL_StunBlast()
1251 particle_smoke, in CL_ForceTrail()
1307 particle_smoke, in CL_BlueFlameTrail()
1855 p->image = particle_smoke; in pWeatherFXThink()
2738 particle_smoke, in CL_DiminishingTrail()
2788 particle_smoke, in CL_DiminishingTrail()
3025 particle_smoke, in CL_DevRailTrail()
3566 7.5, 100, 100, 255, particle_smoke); in CL_Disintegrate()
H A Dcl_fx.c2479 re.SetParticlePicture(particle_smoke, "particles/smoke.tga"); in SetParticleImages()
/dports/games/quake2-source/quake2-r0.16.2/src/client/
H A Dparticles.h7 particle_smoke, enumerator
H A Dcl_fxmax.c58 re.SetParticlePicture(particle_smoke, "particles/smoke.tga"); in SetParticleImages()
1137 particle_smoke, in CL_SpeedTrail()
1190 particle_smoke, in CL_StunBlast()
1251 particle_smoke, in CL_ForceTrail()
1307 particle_smoke, in CL_BlueFlameTrail()
1855 p->image = particle_smoke; in pWeatherFXThink()
2738 particle_smoke, in CL_DiminishingTrail()
2788 particle_smoke, in CL_DiminishingTrail()
3025 particle_smoke, in CL_DevRailTrail()
3566 7.5, 100, 100, 255, particle_smoke); in CL_Disintegrate()
H A Dcl_fx.c2479 re.SetParticlePicture(particle_smoke, "particles/smoke.tga"); in SetParticleImages()
/dports/games/qudos/QuDos-0.40.1-src/src/client/
H A Dparticles.h6 particle_smoke, enumerator
H A Dcl_newfx.c252 particle_smoke, in CL_SmokeTrail()
765 particle_smoke, in CL_ParticleSteamEffect()
852 particle_smoke, in CL_ParticleSteamEffect2()
1752 particle_smoke, in CL_ParticleSmokeEffect()
H A Dcl_fx.c76 re.SetParticlePicture(particle_smoke, "particles/smoke.png"); in SetParticleImages()
1561 particle_smoke, in CL_SpeedTrail()
1617 particle_smoke, in CL_StunBlast()
1681 particle_smoke, in CL_ForceTrail()
2270 p->image = particle_smoke; in pWeatherFXThink()
4020 particle_smoke, in CL_DiminishingTrail()
4067 particle_smoke, in CL_DiminishingTrail()
4081 particle_smoke, in CL_DiminishingTrail()
4517 particle_smoke, in CL_DevRailTrail()
5700 7.5, 100, 100, 255, particle_smoke); in CL_Disintegrate()
/dports/games/quake2max/Quake2maX_0.45-src_unix/client/
H A Dparticles.h8 particle_smoke, enumerator
H A Dcl_newfx.c356 particle_smoke, in CL_ParticleSteamEffect()
400 particle_smoke, in CL_ParticleSteamEffect2()
793 particle_smoke, in CL_ParticleSmokeEffect()
H A Dcl_fx.c69 re.SetParticlePicture(particle_smoke, "particles/smoke.png"); in SetParticleImages()
1385 particle_smoke, in CL_SpeedTrail()
1441 particle_smoke, in CL_StunBlast()
1504 particle_smoke, in CL_ForceTrail()
1562 particle_smoke, in CL_SmokeTrail()
1600 particle_smoke, in CL_BlueFlameTrail()
2081 particle_smoke, in CL_Explosion_Particle()
2263 p->image = particle_smoke; in pWeatherFXThink()
3386 particle_smoke, in CL_DiminishingTrail()
3476 particle_smoke, in CL_DiminishingTrail()
[all …]
/dports/games/q2p/Q2P-0.2-2006-12-31/client/
H A Dcl_newfx.c633 particle_smoke, in CL_ParticleSteamEffect()
716 particle_smoke, PART_GRAVITY, in CL_ParticleSteamEffect2()
1555 particle_smoke, in CL_ParticleSmokeEffect()
1574 particle_smoke, in CL_WeapSmokeEffect()
H A Dcl_fx.c72 re.SetParticlePicture(particle_smoke, "gfx/smoke.pcx"); in SetParticleImages()
363 particle_smoke, 0, in CL_ForceTrail()
417 particle_smoke, PART_SHADED|PART_OVERBRIGHT, in CL_SmokeTrail()
453 particle_smoke, PART_GLARE, in CL_BlueFlameTrail()
861 particle_smoke, PART_SHADED|PART_OVERBRIGHT, in CL_Explosion_Particle()
2678 particle_smoke, PART_OVERBRIGHT|PART_SHADED, in CL_DiminishingTrail()
2769 particle_smoke, in CL_DiminishingTrail()
2787 particle_smoke, in CL_DiminishingTrail()
3376 particle_smoke, in CL_DevRailTrail()
4657 7.5, 100, 100, 255, particle_smoke); in CL_Disintegrate()
H A Dclient.h511 particle_beam, particle_generic, particle_smoke, enumerator