Searched refs:particle_spew_time (Results 1 – 4 of 4) sorted by relevance
199 int particle_spew_time[MAX_PARTICLE_SPEWERS]; // time to spew next bunch of particles member273 int particle_spew_time; member
1019 wip->particle_spewers[s].particle_spew_time = 25; in init_weapon_entry()2384 wip->particle_spewers[spew_index].particle_spew_time = 25; in parse_weapon()2436 stuff_int(&wip->particle_spewers[spew_index].particle_spew_time); in parse_weapon()5151 wp->particle_spew_time[s] = -1; in weapon_create()6456 if ((wp->particle_spew_time[psi] == -1) || timestamp_elapsed(wp->particle_spew_time[psi])) { in weapon_maybe_spew_particle()6458 wp->particle_spew_time[psi] = timestamp(wip->particle_spewers[0].particle_spew_time); in weapon_maybe_spew_particle()
137 int particle_spew_time[MAX_PARTICLE_SPEWERS]; // time to spew next bunch of particles member255 int particle_spew_time; member
3025 wip->particle_spewers[spew_index].particle_spew_time = 25; in parse_weapon()3077 stuff_int(&wip->particle_spewers[spew_index].particle_spew_time); in parse_weapon()5999 wp->particle_spew_time[s] = -1; in weapon_create()7592 if ((wp->particle_spew_time[psi] == -1) || timestamp_elapsed(wp->particle_spew_time[psi])) { in weapon_maybe_spew_particle()7594 wp->particle_spew_time[psi] = timestamp(wip->particle_spewers[0].particle_spew_time); in weapon_maybe_spew_particle()8670 this->particle_spewers[s].particle_spew_time = 25; in reset()