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Searched refs:particlepalette (Results 1 – 3 of 3) sorted by relevance

/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dcl_particles.c130 static int particlepalette[256]; variable
1090 color = particlepalette[67 + (rand()&3)]; in CL_ParticleEffect_Fallback()
1104 color = particlepalette[67 + (rand()&3)]; in CL_ParticleEffect_Fallback()
1121 color = particlepalette[ramp3[r]]; in CL_ParticleEffect_Fallback()
1135 color = particlepalette[ramp3[r]]; in CL_ParticleEffect_Fallback()
1148 color = particlepalette[52 + (rand()&7)]; in CL_ParticleEffect_Fallback()
1159 color = particlepalette[20 + (rand()&7)]; in CL_ParticleEffect_Fallback()
1520 color = particlepalette[ramp1[r]]; in CL_ParticleExplosion()
1525 color = particlepalette[ramp2[r]]; in CL_ParticleExplosion()
1616 k = particlepalette[colorbase + (rand()&3)]; in CL_ParticleCube()
[all …]
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dcl_particles.c133 static int particlepalette[256]; variable
1319 color = particlepalette[67 + (rand()&3)]; in CL_ParticleEffect_Fallback()
1333 color = particlepalette[67 + (rand()&3)]; in CL_ParticleEffect_Fallback()
1350 color = particlepalette[ramp3[r]]; in CL_ParticleEffect_Fallback()
1364 color = particlepalette[ramp3[r]]; in CL_ParticleEffect_Fallback()
1377 color = particlepalette[52 + (rand()&7)]; in CL_ParticleEffect_Fallback()
1388 color = particlepalette[20 + (rand()&7)]; in CL_ParticleEffect_Fallback()
1848 color = particlepalette[ramp1[r]]; in CL_ParticleExplosion()
1853 color = particlepalette[ramp2[r]]; in CL_ParticleExplosion()
1949 k = particlepalette[colorbase + (rand()&3)]; in CL_ParticleCube()
[all …]
/dports/games/darkplaces/darkplaces/
H A Dcl_particles.c133 static int particlepalette[256]; variable
1319 color = particlepalette[67 + (rand()&3)]; in CL_ParticleEffect_Fallback()
1333 color = particlepalette[67 + (rand()&3)]; in CL_ParticleEffect_Fallback()
1350 color = particlepalette[ramp3[r]]; in CL_ParticleEffect_Fallback()
1364 color = particlepalette[ramp3[r]]; in CL_ParticleEffect_Fallback()
1377 color = particlepalette[52 + (rand()&7)]; in CL_ParticleEffect_Fallback()
1388 color = particlepalette[20 + (rand()&7)]; in CL_ParticleEffect_Fallback()
1848 color = particlepalette[ramp1[r]]; in CL_ParticleExplosion()
1853 color = particlepalette[ramp2[r]]; in CL_ParticleExplosion()
1949 k = particlepalette[colorbase + (rand()&3)]; in CL_ParticleCube()
[all …]