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Searched refs:pass_shadow_scale (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/blender/blender-2.91.0/intern/cycles/render/
H A Dlight.cpp486 kfilm->pass_shadow_scale = 1.0f; in device_update_distribution()
489 kfilm->pass_shadow_scale *= 0.5f; in device_update_distribution()
492 kfilm->pass_shadow_scale *= (float)(num_lights - num_background_lights) / (float)num_lights; in device_update_distribution()
527 kfilm->pass_shadow_scale = 1.0f; in device_update_distribution()
/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/
H A Dkernel_passes.h332 make_float4(shadow.x, shadow.y, shadow.z, kernel_data.film.pass_shadow_scale));
H A Dkernel_types.h1235 float pass_shadow_scale; member