Searched refs:pass_shadow_scale (Results 1 – 3 of 3) sorted by relevance
486 kfilm->pass_shadow_scale = 1.0f; in device_update_distribution()489 kfilm->pass_shadow_scale *= 0.5f; in device_update_distribution()492 kfilm->pass_shadow_scale *= (float)(num_lights - num_background_lights) / (float)num_lights; in device_update_distribution()527 kfilm->pass_shadow_scale = 1.0f; in device_update_distribution()
332 make_float4(shadow.x, shadow.y, shadow.z, kernel_data.film.pass_shadow_scale));
1235 float pass_shadow_scale; member